Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice

HDRP Reflection Probe Issue

Discussion in 'Graphics Experimental Previews' started by Luke_Fenturi, Nov 7, 2018.

  1. Luke_Fenturi

    Luke_Fenturi

    Joined:
    Jul 18, 2018
    Posts:
    21
    Hi All,

    I have been working through upgrading a scene for a client to the HDRP pipeline and am mostly satisified with the results however I am encountering a strange issue with reflection probes where their influence bounds meet. As you can see in the attached screenshot where they meet there is a very distinctive line which was not present in the standard render pipeline. What may I be missing and what steps can I take to try and resolve this?

    Capture.PNG This room has two render probes.
     
  2. Luke_Fenturi

    Luke_Fenturi

    Joined:
    Jul 18, 2018
    Posts:
    21
    And with that I resolved it with the blending feature. My google is weak today.
     
  3. MadeFromPolygons

    MadeFromPolygons

    Joined:
    Oct 5, 2013
    Posts:
    3,983
    But your bugfixing is strong young padawan. Well done on getting it resolved, and was useful for me as was having same issue!
     
  4. Luke_Fenturi

    Luke_Fenturi

    Joined:
    Jul 18, 2018
    Posts:
    21
    Then I was happy to stumble into it drunkenly for people ;)
     
    hippocoder likes this.