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HDRP project with Particles System default material not working

Discussion in 'Graphics Experimental Previews' started by Ubernt, Aug 15, 2019.

  1. Ubernt

    Ubernt

    Joined:
    Feb 15, 2016
    Posts:
    2
    We have a project where we want to use normal Particles System which has default shader set as Particles/Standard Unlit. I'm following a tutorial of creating particles but cannot proceed as the particles are in purple boxes.
    Does HDRP works with Particle Systems where Standard Unlit is in use? Or do I need to setup something first? It does work in a empty project where HDRP is not chosen. I'm using Unity 2019.20f1 and High Definition RP is 6.9.1
    upload_2019-8-15_22-18-58.png
     
  2. eizenhorn

    eizenhorn

    Joined:
    Oct 17, 2016
    Posts:
    2,683
    For HDRP you should use HDRP shaders.
     
  3. Grimreaper358

    Grimreaper358

    Joined:
    Apr 8, 2013
    Posts:
    789
  4. Korindian

    Korindian

    Joined:
    Jun 25, 2013
    Posts:
    584
    Aren't there HDRP Shader Graph Particle Shaders now listed under the "Samples" section of HDRP in the Package Manager? For HDRP 6.x versions I believe.
     
  5. Grimreaper358

    Grimreaper358

    Joined:
    Apr 8, 2013
    Posts:
    789
    Yep, just checked the Package Manager and they are there. They are the same as the link I posted just available in the Package Manager now. Thanks for the heads up, I saw the files got accepted on the HDRP Github Repo a few days ago didn't know they would be available so fast.

    @Ubernt I recommend just getting them from the Package manager instead of the link I posted above since that's less work to get them in the project.
     
    Korindian likes this.