Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

HDRP post processing depth of field blurs VFX particles at wrong times

Discussion in 'VFX Toolbox' started by legoblaster1234, Oct 8, 2019.

?

eh?

  1. that's a problem!

    5 vote(s)
    83.3%
  2. wrong place dummy!

    1 vote(s)
    16.7%
  1. legoblaster1234

    legoblaster1234

    Joined:
    Aug 7, 2017
    Posts:
    27
    Not sure where to put this so I'm just putting it here.

    The object in the second picture is behind the smoke. The smoke and the cube are supposed to be shown by the depth of field but the smoke is instead blurred.
    upload_2019-10-8_0-10-49.png
    upload_2019-10-8_0-10-22.png
     
  2. gatzkerob

    gatzkerob

    Joined:
    Jan 19, 2020
    Posts:
    5
    I'm having the same problem. These are supposed to be blurred pine trees. The trunks are crisp but the branches are blurred:

     
  3. jbergs

    jbergs

    Joined:
    Feb 13, 2014
    Posts:
    26
    Did you guys find a solution to this? I'm having the same issue..