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HDRP post processing depth of field blurs VFX particles at wrong times

Discussion in 'VFX Toolbox' started by legoblaster1234, Oct 8, 2019.

?

eh?

  1. that's a problem!

    0 vote(s)
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  2. wrong place dummy!

    0 vote(s)
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  1. legoblaster1234

    legoblaster1234

    Joined:
    Aug 7, 2017
    Posts:
    21
    Not sure where to put this so I'm just putting it here.

    The object in the second picture is behind the smoke. The smoke and the cube are supposed to be shown by the depth of field but the smoke is instead blurred.
    upload_2019-10-8_0-10-49.png
    upload_2019-10-8_0-10-22.png