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Unity HDRP Particle System Shaders

Discussion in 'Particle System Previews' started by richardkettlewell, Mar 13, 2019.

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  1. richardkettlewell

    richardkettlewell

    Unity Technologies

    Joined:
    Sep 9, 2015
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    We are releasing some shaders to provide support for Particle Systems (lit and unlit) in HDRP.
    This is not for use with the Visual Effect Graph.

    The shaders are shipping as an example package within HDRP version 7.1, but you can also grab the shaders from this thread.

    They are authored via Shader Graph and provide the most popular combinations of functionality:

    * Lit and Unlit
    * Particle colors
    * Blended Flipbooks
    * Camera Fading
    * Soft Particles (fade against depth buffer) (requires version 6.8.1 or newer)
    * Distortion (refraction approximation) (requires version 6.8.1 or newer)

    These will be added once the relevant bug is fixed in Shader Graph.

    Leave us your feedback here: https://forum.unity.com/threads/hdrp-particle-system-shaders.643843/

    UPDATE: A user has kindly converted the shaders to work in 2018.3 with HDRP 4.10, so I have attached their package here too.

    UPDATE: Distortion and Soft Particles are now working in HDRP 6.8.1 and newer!

    ParticleLitPreview.PNG ParticleLitFlipbookCameraFadingPreview.PNG ParticleFlipbookBlendingSubgraphPreview.PNG
     
    Last edited: Aug 18, 2019
    D3m0n, Zilla89, Gametyme and 14 others like this.
  2. richardkettlewell

    richardkettlewell

    Unity Technologies

    Joined:
    Sep 9, 2015
    Posts:
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    Here are the downloads to support a number of HDRP versions.
    If your version is not listed, be sure to use a particle version that is lower than your HDRP version.
     

    Attached Files:

    D3m0n, ArchVizPRO, tgd-uni and 4 others like this.
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