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HDRP music visualizer only lags when built

Discussion in 'High Definition Render Pipeline' started by jsull1, Aug 29, 2019.

  1. jsull1

    jsull1

    Joined:
    Apr 3, 2018
    Posts:
    121
    Hey guys, I build a visualizer using only the VFX graph using about 30,000 particles and it runs perfectly inside of unity at 100 FPS but the second I but as soon as I build it out to run as its own program it lags extremely and doesn't match the music. I figured without the editor it would run faster but the opposite is true. Is this a common problem? Is there something I'm missing?
     
  2. JulienF_Unity

    JulienF_Unity

    Unity Technologies

    Joined:
    Dec 17, 2015
    Posts:
    326
    Well it shouldnt be the case... Can you open a fogbugz with a repro project so we can take a look?