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Help Wanted HDRP Motion Blur in a First Person + Skin Mesh context

Discussion in 'High Definition Render Pipeline' started by alexandre-fiset, Aug 18, 2020.

  1. alexandre-fiset

    alexandre-fiset

    Joined:
    Mar 19, 2012
    Posts:
    469
    Here is the context:
    • We have a first perst person skinned character that we cannot disable motion blur on because there is no option to do so on a skinned mesh renderer.
    • When we rotate the camera, both our character arms and his non-skinned equipment are blurred, which is a bit annoying.
    • We can disable the blur on the object itself, which works, but the arms are still blurred so that looks weird.
    What is the recommended method to prevent the player and his equipment from blurring in motion?
     
  2. mutp

    mutp

    Joined:
    Oct 1, 2018
    Posts:
    52
  3. alexandre-fiset

    alexandre-fiset

    Joined:
    Mar 19, 2012
    Posts:
    469
    What I want is the motion blur to work on everything except the main character in first person.
     
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