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Help Wanted HDRP Material - Opacity layer

Discussion in 'High Definition Render Pipeline' started by Penhoat, Mar 24, 2020.

  1. Penhoat

    Penhoat

    Joined:
    Mar 2, 2020
    Posts:
    66
  2. Onat-H

    Onat-H

    Joined:
    Mar 11, 2015
    Posts:
    86
    You have to pack you textures. The Opacity has to be in the alpha channel of the base color texture. The Mask Map consists of the metallic (R), AO (G), Detail Mask (B) and Smoothness (A).
     
    Penhoat likes this.
  3. Penhoat

    Penhoat

    Joined:
    Mar 2, 2020
    Posts:
    66
    Hero!

    If anyone has the same issue:
    1. Opened the basecolor texture in Photoshop
    2. Added an Alpha layer
    3. Added the Opacity layer as the Alpha layer
    4. Save as Targa
    5. Set material in Unity as transparant.
     
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