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HDRP lost features

Discussion in 'High Definition Render Pipeline' started by l33t_P4j33t, Mar 4, 2020.

  1. l33t_P4j33t

    l33t_P4j33t

    Joined:
    Jul 29, 2019
    Posts:
    232
    upgraded my project and was surprised to find that hdrp lost a couple of features! is there a work around for any of these?

    1.) the pipeline asset settings were changed to readonly, so now you can't make a custom pipeline asset on the fly, which i personally used for changing MSAA x2, x4, x8, turning on high res volumetrics and changing screen space shadows count. the only solution i see now is to make 3 * 2 * ssShadowCount pipeline assets for every combination of possible settings, plus x times more for every degree of freedom for every extra setting i want to add to the menu later on. seems ridiculous!

    2.) there are no volumetrics for area lights!

    3.) tube lights are realtime only! what's the reasoning behind this? i can understand why you'd want to force some lights to be backed only for performance reasons, but realtime only..