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HDRP Lit Tesselation for Terrain Material?

Discussion in 'High Definition Render Pipeline' started by Unlimited_Energy, Mar 9, 2020.

  1. Unlimited_Energy

    Unlimited_Energy

    Joined:
    Jul 10, 2014
    Posts:
    469
    Hi,

    Im trying to achieve Tessellation on my Terrain and I'm wondering if I can do this by using a Material with HDRP lit Tessellation. I'm trying to do per texture height map adjustments and I think I might be able to do this with a brush filter in the terrain tools but I'm not sure. There is a height adjustment tool and a noise tool but I'm not sure if these or any other brush filter or way to do per texture height adjustments. Im trying to get each texture to "pop".
     
    Last edited: Mar 9, 2020