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Question [HDRP/Lit] does not support skinning.

Discussion in 'High Definition Render Pipeline' started by argibaltzi, Nov 27, 2020.

  1. argibaltzi

    argibaltzi

    Joined:
    Nov 13, 2014
    Posts:
    220
    Hi
    I recently moved to HDRP and i have a skinned mesh renderer but when i press play i get this error

    Shader [HDRP/Lit] on [] does not support skinning. This can result in incorrect rendering.

    What can i do?
    Thanks!
     
  2. SebLagarde

    SebLagarde

    Unity Technologies

    Joined:
    Dec 30, 2015
    Posts:
    934
    Hi, we lack informatoin to help you here as we are not aware of any issue with skin mesh renderer
    which version fo binary and hdrp are you using? Are you using dots? what skin mesh are you using (is it coming from asset store? ) . Thanks
     
  3. Simoyd

    Simoyd

    Joined:
    Apr 19, 2013
    Posts:
    15
    I'm having the same symptom as the guy above. I'm just using "Skinned Mesh Renderer" hooked up to a HRDP/Lit material.
    upload_2020-12-18_20-23-56.png

    using unity 2020.1.17f1 and High Definition RP 9.0.0-preview.71

    I'm trying to animate a character. The bones are moving but the character mesh doesn't move with the bones. If I switch to "Shader Graphs/Basic_Vertex_Skinning" then the character moves with the bones just fine. What's the correct way to get this working with HDRP/Lit?
     
  4. Simoyd

    Simoyd

    Joined:
    Apr 19, 2013
    Posts:
    15
    NT_Ninetails and argibaltzi like this.
  5. argibaltzi

    argibaltzi

    Joined:
    Nov 13, 2014
    Posts:
    220
    ok this looks like the solution!! thanks all!!
     
  6. NT_Ninetails

    NT_Ninetails

    Joined:
    Jan 21, 2018
    Posts:
    196
    Simoyd's Solution still works as of this post
     
  7. curbol

    curbol

    Joined:
    Oct 29, 2015
    Posts:
    8
    Is there a URP lit shader graph? can't seem to find one.