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Bug HDRP lightning differences in Scene window and PlayMode

Discussion in 'High Definition Render Pipeline' started by Eloren, May 11, 2021.

  1. Eloren

    Eloren

    Joined:
    Jul 17, 2019
    Posts:
    20




    As you can see in PlayMode window I have white squared artifacts. Some light components don't work.

    Also this is not the case in the project on another computer.
     
  2. pierred_unity

    pierred_unity

    Unity Technologies

    Joined:
    May 25, 2018
    Posts:
    431
    Hey, this might be then related to a driver or hardware problem.

    Can you give the hardware specs and drivers of each machine? This could then help our QA repro the issue on specific hardware.

    Also, feel free to report a bug with a small repro project (Editor > Help > Report a bug...).
     
  3. Eloren

    Eloren

    Joined:
    Jul 17, 2019
    Posts:
    20
    Hello! After switching to Direct X12 beta in Player Settings, graphics fixes. But this is not a solution to the problem, because the SteamVR Head (helmet) stopped tracking and moving.

    In automatic graphics mode I have this graphics problem on Intel PC with GTX 1660 Super, but I don't have any issues with AMD Ryzen 5 4600H + IGPU Vega 8. Unity 2019.3.7f1.