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HDRP lightning broken

Discussion in 'General Graphics' started by MastersOfUs, Nov 4, 2018.

  1. MastersOfUs

    MastersOfUs

    Joined:
    Aug 29, 2015
    Posts:
    17
    I am trying to update my project to the HDRP, but I am facing some issues. The lightning seems to act completely unnatural:


    Those are the results I get using a directional light. It seems that the surfaces that are not in direct view of the directional light get no light at all. I tried to increase the intensity of the light, but that only affected the surfaces that are already lit.

    Any idea how to make things look good? I really like a lot of the HDRP features, so it would be nice to get it to work properly :)
     
  2. Brikeck

    Brikeck

    Joined:
    Oct 15, 2018
    Posts:
    8
    Try increasing your shadow resolution, adjusting your bias scale, and indirect multiplier. Also, you may want to use the post processing stack. In your Lighting tab, increase the bounces. Also a reflection probe would help soften the shadows and bounce light back to the indirect surfaces covered by shadows.