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HDRP Lighting Box 2 (NextGen Lighting Solution)

Discussion in 'Assets and Asset Store' started by UnityLighting, Oct 9, 2020.

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  1. UnityLighting

    UnityLighting

    Joined:
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    Posts:
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    Hi
    Buy from Asset Store

    Also is available in Lighting Tools



    This product is really a time saving tool for you based on my 20,000 hours of experience on lighting and graphics.​

    With this product, you no longer need to spend a lot of time adjusting the lighting and optimizing your game and you can spend your time personalizing it to achieve better results...

    In most AAA game engines such as Unreal and Cry Engine, you have a all in one tool for customizing game graphics and post production, Now using the Lighting Box 2 you have the same tool in Unity Yes, a all in one tool that helps you create a game with AAA graphics even without lighting knowledge in few minutes instead of few weeks

    I have 20,000 lighting experiences in Unity but now I can not do lighting without Lighting box

    Main Features:
    - All in one lighting and graphics settings
    - Optimized lighting and effects
    - Video training
    - Create ,save and share lighting profiles for different scenes and projects
    - Default graphics for every scene
    - For every game type (Simulation,cartoon,filmic)
    - Easy to learn and use
    - A real time saver
    - For both beginner and advanced users

    Enjoy it!!!

    Import Guide:
    - Install HDRP from Window->Package Manager
    - Import Procedural Sky from HDRP page inside package manager
    - Import HD Lighting Box 2
    - Watch the videos


    Image Sequence_001_0000.jpg

    Image Sequence_004_0000.jpg
     
    Last edited: Mar 2, 2024
  2. UnityLighting

    UnityLighting

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  3. UnityLighting

    UnityLighting

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  4. UnityLighting

    UnityLighting

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  5. UnityLighting

    UnityLighting

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  6. look001

    look001

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    Hi there,
    ist it possible to bake the lights at runtime for procedural scenes? maybe even with GI? The baking is running super fast! The asset looks very promising, thank you!
     
  7. UnityLighting

    UnityLighting

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    You can use light probes solution only
    There has been a lot of discussion in the past about using GI in procedural scenes
    I do not remember correctly, but using a light probe is the best way
    You can use high quality fully real-time(without GI) lighting but the Performance in this mode is less than Baked GI

    Here i my video about Enlighten Realtime GI:

    2.png 3.png Untitled.png
    3.png
    Untitled.png
     
  8. UnityLighting

    UnityLighting

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  9. UnityLighting

    UnityLighting

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  10. UnityLighting

    UnityLighting

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    Download the Demo version with some limitations:
    Some effects are not available at the demo version:

    -Volumetric Lighting
    -Depth of Field
    -HD Shadows
    -Micro Shadowing
    -Ambient Occlusion
    -Motion Blur
    -Screen Space Reflections



     
    Last edited: Oct 26, 2020
  11. UnityLighting

    UnityLighting

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    The free version quick look:

     
  12. UnityLighting

    UnityLighting

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  13. UnityLighting

    UnityLighting

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  14. UnityLighting

    UnityLighting

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    HDRP 10.x support will be available in the next few days for Unity 2020.2:
    - Physically based Sky
    - Screen Space Global Illumination
    - Better TAA
    - Some improvements


    1.jpg 3.jpg 4.jpg 5.jpg 23.jpg
    1.jpg
    23.jpg
     
    Last edited: Oct 25, 2020
  15. Artini

    Artini

    Joined:
    Jan 29, 2016
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    181
    Nice asset, so I have bought it. Please continue to develop it further.
    I would prefer to have some quick settings for different type of the scenes
    like outdoor, indoor, that demonstrate advantage of the package.
    I am using Unity 2019.4.12 with HDRP and could not get any spectacular look
    like demonstrated in your promos, because I am not that experienced like you.
     
  16. UnityLighting

    UnityLighting

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    Thanks for your purchase
    I will share profiles in the future
    What do you mean by spectacular scene? Please send me its screen shot (your desired scene)
    Also all screenshots has step by step videos and the final result after tutorials has been sent here
    I have summarized the settings as much as possible,and you can easily achieve the desired result by scrolling through several options
     
    Last edited: Oct 25, 2020
  17. UnityLighting

    UnityLighting

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    Attached the profile for Lighting Box for HDRP 10.x (will be available in the next few days on the asset store,uploaded for the review and release):
    This is a simple lightmapped cubic scene as interior sample:
    2.jpg
    1.jpg
     

    Attached Files:

    Last edited: Oct 25, 2020
  18. Artini

    Artini

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    Thanks for the quick reply.
    I realised, that I need to watch your videos and make a notes of the settings you are used.
    I am still using HDRP 7.x, so probably the results differ from the version 10.x as well.
     
  19. Leniaal

    Leniaal

    Joined:
    Nov 7, 2012
    Posts:
    119
    Hi,

    Very interesting asset! I'm wondering about the performance of the asset in large open world scenes with a lot of different interior. And I'm also wondering about the compatibility with Atmos Massive Clouds, do you think there will be any issues.

    I'd really like to only use a Realtime GI solution (with no baking). Is it possible to do only that with this asset?

    Thanks.

    Example of our scene:
    Unity_2020-10-26_13-06-39.jpg
     
  20. UnityLighting

    UnityLighting

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    HDRP Lighting Box 2 uses HDRP 's own effects and helps you adjust them efficiently.Most of your questions are related to the HDRP
    In the case of performance, there are effects that greatly affect performance. You can not use them
    Ambient occlusion(Low preset is good in performance)
    Screen space reflection (High preset is good quality but the performance is low)
    Screens space GI (kills your performance)
    Depth of field( high performance cost)
    Realtime reflection probes (you can bake them)

    In general, you should follow all the optimization methods in your game to have a good performance specially poly counts

    You can use different volumes for indoor and outdoor sections in HDRP. Lighting box helps you adjust these volumes easily
    Enlighten Realtime GI is deprecated by Unity. It was a very good product, but apparently Unity no longer supports it for HDRP, but it is still available in the 2019 (i think) and built-in pipline

    In general, you can first test the free version on your backup project:
    https://assetstore.unity.com/packages/tools/utilities/hdrp-lighting-box-2-lit-181519
     
  21. UnityLighting

    UnityLighting

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    Modern interior lighting
    Fully realtime without GI
    Original asset

    Has been used HDRP 10.x and unity 2020.2 (is available in asset store package HDRP Lighting Box 2)
    1.jpg
    3.jpg
    4.jpg
    2.jpg

     

    Attached Files:

    Last edited: Oct 26, 2020
  22. UnityLighting

    UnityLighting

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    Attached Files:

    Last edited: Oct 27, 2020
    Virtuadreamer likes this.
  23. UnityLighting

    UnityLighting

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    1.jpg
    2.jpg
     

    Attached Files:

  24. UnityLighting

    UnityLighting

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  25. UnityLighting

    UnityLighting

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    You must remove Post Processing stack. HDRP is not compatible with
    Post processing stack.

    for unity 2019.4 and HRP 7.x:


    for unity 2020.2 and HDRp 10.x:


    here is the quick start guide for HDRP :



    tutorial playlist:
     
  26. UnityLighting

    UnityLighting

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  27. UnityLighting

    UnityLighting

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  28. UnityLighting

    UnityLighting

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    New Update for unity 2020.2 and HDRP 1.x will be available soon:
    - Improves settings
    - Added Day Night Cycle prefab
    - Fixed bugs
    - Fixed dark mode editor UI buttons problem
    -New video tutorials

    Original asset
    1.jpg
    2.jpg
    3.jpg
    4.jpg
    5.jpg
     
  29. UnityLighting

    UnityLighting

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  30. UnityLighting

    UnityLighting

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    Terrain tessellation shader is now available on HDRP Lighting Box 2 :
    1.jpg
    3.jpg
    23.jpg
     
  31. UnityLighting

    UnityLighting

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    New tessellated terrain shader tutorials video result:
    1.jpg
    2.jpg
     
  32. UnityLighting

    UnityLighting

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  33. UnityLighting

    UnityLighting

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    HDRP Lighting Box 2 Update 1.3 for HDRP 7.x and Unity 2019:
    1.jpg
    2.jpg
    3.jpg
     
  34. UnityLighting

    UnityLighting

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    New update has been uploaded for review and release on the asset store page in the next few days
    New Update for unity 2020.2 and HDRP 10.x and Unity 2019 and HDRP 7.x :
    - Improves settings
    - Added Day Night Cycle prefab
    - Fixed bugs
    - Fixed dark mode editor UI buttons problem
    - New video tutorials
    - Snow shaders
    - Terrain tessellation shaders

     
  35. UnityLighting

    UnityLighting

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  36. UnityLighting

    UnityLighting

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    open LB_LightingBox script

    All effects has it's own region... just remove it...
    123.png
    Untitled.png
     
  37. UnityLighting

    UnityLighting

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    New update 1.6 with physically correct values and bugs fixed :
    - Reworked on exposure and physically values
    - Day night cycle prefab
    - HDRP 10.x or newer and unity 2020 LTS
    - Works on Unity 2021.2a
    - Improved volumetric lighting and fog
    *** Unity 2019 is not supported (because hdrp 7.x is not good)
    Asset used link
    1.jpg
    2.jpg


     
  38. rkstormer

    rkstormer

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    How do I disable HDRP Lighting Box 2 in a scene? I have some scenes that I don't want to use Lighting Box in but it seems to automatically add itself to every scene and take over the lighting.
     
  39. UnityLighting

    UnityLighting

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    Close the lighting box window
    Also you can delete 2 files that created automatically for your scene:
    LightingBox_Helper
    Fog/Sky/HD Volume
     
  40. UnityLighting

    UnityLighting

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    Lighting Box 2 + Enlighten Realtime GI Tested on unity 2021.2a:
     
  41. UnityLighting

    UnityLighting

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  42. DigitalAdam

    DigitalAdam

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    Thanks for this. Are you using Enlighten? If not, do you know what version(s) of Unity work with Enlighten and HDRP?
     
  43. UnityLighting

    UnityLighting

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    Unity 2021.2 beta



     
  44. DigitalAdam

    DigitalAdam

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    Thanks. When I go to the Lighting tab, Enlighten is grayed out in 2021.2.0b4 using HDRP. Thoughts?
     
  45. UnityLighting

    UnityLighting

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    Follow my video
    You must turn on Realtime GI
     
  46. UnityLighting

    UnityLighting

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    Follow my video
    You must turn on Realtime GI
     
  47. DigitalAdam

    DigitalAdam

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    Are you using 2021.2.0b4? When I select Lightmapper, Enlighten is grayed out.
    screenshot.jpg
     
  48. UnityLighting

    UnityLighting

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    Use HDRP lighting box2 lit
    Not works manually, i don't know why
     
  49. DigitalAdam

    DigitalAdam

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    I've tried that as well. It seems that your system does change it, but it gives a warning in the Lighting menu that it changes it back to Progressive.

    warning.jpg
     
  50. UnityLighting

    UnityLighting

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    It works with the warning