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Question HDRP Layered Lit - Blending between multiple materials at run-time

Discussion in 'High Definition Render Pipeline' started by AntLewis, Sep 23, 2022.

  1. AntLewis


    Feb 2, 2010
    Hey there, I'm trying to blend between several materials at run time and stumbled across the layers lit shader for HDRP.

    This is almost what exactly I need, however I need to change the blend between materials at run time dynamically - however the only way to control the visibilty of shaders in this shader is via a layer mask in the surface input. Is there anyway to edit this layer mask at runtime to get hte desired effect?