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HDRP Ground texturing

Discussion in 'Shaders' started by ForcerKRD, Mar 19, 2019.

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How can I in the HDRP render draw different LIT materials with blending on my meshes?

  1. Vertex paint for HDRP

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  2. Custom Shader for HDRP with blending LIT materials

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  1. ForcerKRD

    ForcerKRD

    Joined:
    Jul 9, 2018
    Posts:
    6
    Hi! How can I in the HDRP render draw LIT materials on my meshes?

    Initially, I created a Unity terrain, but it turned out that it does not support HDRP materials and now I’m looking for another way for texturing the landscape with different materials such as sand, mud, stones. Also, the Unity terrain did not suit me because it is very rough and not suitable for detailed sculpturing of the landscape, so I made my custom landscape in the editor and try texture it with HDRP LIT materials and Blend them. Thank you!
    upload_2019-3-19_17-24-4.png
     
  2. ForcerKRD

    ForcerKRD

    Joined:
    Jul 9, 2018
    Posts:
    6
    Is there a dynamic topology in Unity Terrain? When I create hills, they are too angular, there are places where I want to build geometry.