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HDRP Causing Lighting Hot-Spot Artifacts

Discussion in 'Graphics Experimental Previews' started by Shy_16, Feb 4, 2020.

  1. Shy_16


    Aug 28, 2017
    I've been noticing some major lighting artifacts in my projects since switching to HDRP. I'm not sure if this is an issue with the latest version of the pipeline, but it's a relatively new problem for me.

    Lights in my scene leave harsh lighting artifacts or simply fail to stop emitting light once they are deleted.
    • This is reproducible in and out of the editor.
    • I been testing with point lights of a variety of different color and intensity.
    • It is visible in the game and scene view.
    • Objects with lights can be deleted through script or manually in the editor; both cause the issue
    • The issue occurs roughly 20% of the time (2/10 reproductions)
    Reproduction steps:
    1. Open a new project using HDRP template.
    2. Drag a point light with intensity greater than 100 into a scene.
    3. Delete the object.
    4. Observe lighting artifacts
    Link to video of reproduction

    So far, I have tried changing my lighting settings, but have yet to find a setting that changes the effect at all. I have also tried changing my render settings and found non success.

    Artifact Screenshots:
    Screenshot 1
    Example 1.png
    Screenshot 2
    Example 2.png
    Project Packages
    Package Manager.png
    Last edited: Feb 4, 2020