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HDRP Causing Lighting Hot-Spot Artifacts

Discussion in 'Graphics Experimental Previews' started by Shy_16, Feb 4, 2020.

  1. Shy_16

    Shy_16

    Joined:
    Aug 28, 2017
    Posts:
    1
    I've been noticing some major lighting artifacts in my projects since switching to HDRP. I'm not sure if this is an issue with the latest version of the pipeline, but it's a relatively new problem for me.

    Lights in my scene leave harsh lighting artifacts or simply fail to stop emitting light once they are deleted.
    • This is reproducible in and out of the editor.
    • I been testing with point lights of a variety of different color and intensity.
    • It is visible in the game and scene view.
    • Objects with lights can be deleted through script or manually in the editor; both cause the issue
    • The issue occurs roughly 20% of the time (2/10 reproductions)
    Reproduction steps:
    1. Open a new project using HDRP template.
    2. Drag a point light with intensity greater than 100 into a scene.
    3. Delete the object.
    4. Observe lighting artifacts
    Link to video of reproduction

    So far, I have tried changing my lighting settings, but have yet to find a setting that changes the effect at all. I have also tried changing my render settings and found non success.

    Artifact Screenshots:
    Screenshot 1
    Example 1.png
    Screenshot 2
    Example 2.png
    Project Packages
    Package Manager.png
     
    Last edited: Feb 4, 2020
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