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HDRP broken on latest 2019.3 beta due to missing meta files

Discussion in 'High Definition Render Pipeline' started by andybak, Nov 4, 2019.

  1. andybak

    andybak

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    HDRP 7.1.2 and 2019.3.0b9

    SerializedScalableSetting.cs and ScalableSettingLevelParameterEditor.cs have missing meta

    Confirmed on two machines.

    Wasted most of my afternoon. /moan
     
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  2. andybak

    andybak

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    Anyone got any ideas for a workaround? I can't find a 2019.3.0b8 to try rolling back to.

    I guess I could try a newer HDRP from Github - or rolling the project back to 2019.2?
     
  3. Olmi

    Olmi

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    andybak likes this.
  4. Noogy

    Noogy

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    Same error, I couldn't get it working myself, just reverted to 0b6.
     
  5. Blinkq

    Blinkq

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    Opened package folder, removed "read only" from folder RenderPipline. Added .meta from github. Fixed
     
  6. andybak

    andybak

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    Any chance of an of
    That's odd. The project I have the problem on doesn't have PP installed. Are you sure you didn't change anything else at the same time?
     
  7. llamah

    llamah

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    Same issue here!
    I tried with the 2020 unity version and same.

    Mid last week I setted up a project with the HDPR 7.1.2 and everything was ok, but when I tried to install and import my project on a new computer this week end I got all those errors.

    It makes me think the issue is coming from the HDPR 7.1.2 or 7.1.1 more than the unity version, but unsure.
     
  8. konsic

    konsic

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    It is known issue. Wait for beta10 and 7.1.3.
     
  9. andybak

    andybak

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    Any idea where you saw that? I'd like to read the official response if there is one.
     
  10. konsic

    konsic

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    https://unity3d.com/unity/beta/2019.3.0b9

    • HDRP: When installing or upgrading to package version 7.1.2 type or namespace 'SerializedScalableSetting' can not be found (1194975, 1195014)
     
  11. andybak

    andybak

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    Thanks. Here's the bug: https://issuetracker.unity3d.com/is...ce-serializedscalablesetting-can-not-be-found

    Anyone else think this was a bit big to allow through as a known issue? If they want people to use and test beta versions then surely "breaking HDRP for an entire release" should have been a blocker?

    Even for non-production products this was a big time waster for me and now I'm much more reluctant to test beta versions.
     
  12. konsic

    konsic

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    But you can win valuable rewards while testing beta like GTX 2080t.
    If you're using PLM, that is very handy.
     
  13. Dreamback

    Dreamback

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    No need to revert to older betas or anything, and they didn't break HDRP for the entire release. Just don't update to HDRP 7.1.2. HDRP 7.1.1 does not have the problem.
     
  14. andybak

    andybak

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    HDRP 7.1.1 broke something else for me so I couldn't take that route. I can't remember exactly what now and I'm certainly not going to revert. This project takes nearly an hour to import fresh (deleting Library is neccesary to switch Unity or HDRP versions without problems) and experimenting as to what combination of Unity and HDRP actually works is what wasted half a day.

    So we shouldn't make light of this. I know "it's a beta blah blah" but this one shouldn't have made it out of the door and shouldn't have taken this long to resolve.
     
  15. Olmi

    Olmi

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    @andybak I've been using Unity 2019.3.0b8 and HDRP 7.1.2. Haven't had much trouble but I've been just writing a few post effects and also used VFX Graph. Only errors I've got so far have been some vague VFX Graph UI (?) related errors in debug log printouts, but other than that, no warnings or red debug log stuff or any Package Manager related issues. I did have initially trouble with Cinemachine as I accidentally installed 2.3.4 (if I remember correctly) when there was that preview.4 2.4.0 available which was required. Nowhere was it mentioned that it's incompatible, but it was.