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Question HDRP: Big Random Pixels Covering Half Of The Viewport

Discussion in 'Editor & General Support' started by Shereenh, Nov 28, 2021.

  1. Shereenh

    Shereenh

    Joined:
    Oct 13, 2020
    Posts:
    21
    Attached a screenshot demonstrating pixelated area, what can cause it to appear in the scene?. Known that HDRP is chosen in Graphics project settings.
    It covers the upper half of the scene and doesn't vanish unless I turn off light game object.
    Note: I don't have much experience in Unity.
    Thanks
     

    Attached Files:

  2. koirat

    koirat

    Joined:
    Jul 7, 2012
    Posts:
    2,073
    It might be lights limit problem. There is a cell system in Unity3d HDRP where there is light limit per cell. First try to disable lights and add one by one to see when the bugs start to appear.
     
    Shereenh likes this.