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Feedback HDRP automatic material conversion should be optional.

Discussion in 'High Definition Render Pipeline' started by mick129, Jul 2, 2021.

  1. mick129


    Jun 19, 2013
    My project is currently in built-in and I decided to give another shot at HDRP.

    Here are my shaders...

    A shader made with Jason Booth's "Better Shader" which is already compatible with all SRPs (seriously Unity should have done this...)
    And The Vegetation Engine, that convert my vegetation to HDRP in a minute.
    Doing all the conversion myself would have taken me 10 minute but Unity force me to update shaders that are already compatible as soon as I install HDRP...

    This the time Unity take to convert my shaders, by the way those "Heroic Fantasy Creatures" are already compatible with HDRP before the conversion.
    Ruchir and FlightOfOne like this.