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HDRP and Viewports

Discussion in 'Graphics Experimental Previews' started by BlakeSchreurs, Oct 10, 2018.

  1. BlakeSchreurs

    BlakeSchreurs

    Joined:
    Aug 10, 2016
    Posts:
    51
    Hey folks,

    I have two cameras rendering side-by-side for my Unity 2017 project by adjusting their viewports. I was hoping to create a similar effect in the HDRP, but the output settings don't seem to have a viewport (there is a viewport in the capture settings, but that looks like it's for something else). Does anyone know if there's a fix coming for this and/or a high-quality workaround? I'm currently just rendering the two cameras to two displays, which will work for now, but won't be viable long-term.

    Thanks as always,
    Blake