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HDRP and Shader Graph: What color channel used for height by "Parallax Occlusion Mapping" node?

Discussion in 'Graphics Experimental Previews' started by ChezDoodles, Jan 18, 2020.

  1. ChezDoodles

    ChezDoodles

    Joined:
    Sep 13, 2007
    Posts:
    108
    Using HDRP and Shader Graph:

    What color channel is used for height by "Parallax Occlusion Mapping" node?

    Need to pack multiple channels into one map, and currently packs Metallic, Occlusion, Height and Smoothness into RGBA.
     
  2. ChezDoodles

    ChezDoodles

    Joined:
    Sep 13, 2007
    Posts:
    108
    Hm... seems to read height from red channel.