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Question HDRP and shader graph shaders: material inspector looks broken

Discussion in 'High Definition Render Pipeline' started by larsbertram1, Oct 21, 2019.

  1. larsbertram1

    larsbertram1

    Joined:
    Oct 7, 2008
    Posts:
    6,898
    writing a custom shader using shader graph the material inspector seems to be broken:
    texture previews are squeezed and labels are cropped?
    using unity 2019.3.0b7 and hdrp 7.1.2.


    hdrp editor.PNG
     
  2. Olmi

    Olmi

    Joined:
    Nov 29, 2012
    Posts:
    1,553
    Texture previews are deformed here too in 2019.3.0b7. Better probably report it as a bug.