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HDRP Alpha Clipping not behaving correctly.

Discussion in 'Graphics Experimental Previews' started by Decreationist, Oct 3, 2019.

  1. Decreationist

    Decreationist

    Joined:
    Nov 15, 2016
    Posts:
    4
    I'm trying to create a simple HDRP Cutout shader using Shader Graph.
    The shader works correctly in my preview window:

    (I realize I have "Use Shadow Threshold" ticked in the image, however, it doesn't make any difference with/without.)

    upload_2019-10-4_0-34-15.png

    However, in edtior/in game it breaks whenever it's close to something else; See examples below:

    upload_2019-10-4_0-35-16.png
    upload_2019-10-4_0-35-42.png
     
  2. arturmandas

    arturmandas

    Joined:
    Sep 29, 2012
    Posts:
    240
    Have you figured it out? Still having issues with Alpha Clip Thres on HDRP.