Search Unity

  1. We are migrating the Unity Forums to Unity Discussions. On July 12, the Unity Forums will become read-only. On July 15, Unity Discussions will become read-only until July 18, when the new design and the migrated forum contents will go live. Read our full announcement for more information and let us know if you have any questions.

Question HDRP Allocation Performance Warning In Editor

Discussion in 'Editor & General Support' started by schuylerzheng, Jun 13, 2023.

  1. schuylerzheng

    schuylerzheng

    Joined:
    Jan 9, 2022
    Posts:
    7
    I have made a HDRP project, and after a bit of work, every time I opened up the editor an warning would pop-up saying, "[09:20:40] [Worker0] Internal: There are remaining Allocations on the JobTempAlloc. This is a leak, and will impact performance." And then a following warning would pop-up and say, "[09:20:40]
    [Worker0] To Debug, run app with -diag-job-temp-memory-leak-validation cmd line argument. This will output the callstacks of the leaked allocations." I don't know what to do, so it would be nice if you guys could help me. I currently know I am supposed to run some app in the Windows Command Line followed by -diag-job-temp-memory-leak-validation. Please help.
     
  2. ThynkTekStudio

    ThynkTekStudio

    Joined:
    Sep 4, 2021
    Posts:
    59
    same issue here,

    Any Update On How To Fix?