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Question [HDRP 10] How to correctly write custom PP for BeforePostProcess injection point?

Discussion in 'High Definition Render Pipeline' started by iamarugin, Feb 10, 2021.

  1. iamarugin

    iamarugin

    Joined:
    Dec 17, 2014
    Posts:
    880
    No matter what I do, TAA becomes completely broken. In previous version (8.x) everything worked correctly. What changed since then?
     
  2. iamarugin

    iamarugin

    Joined:
    Dec 17, 2014
    Posts:
    880
    I just took GrayScale effect from the documentation (so there is only color buffer sampling) and set the injection point to BeforePostprocess.
    Everything works correctly if I set PP to AfterOpaqueAndSky injection point.
     
    Last edited: Feb 10, 2021