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HDRP 10.1.0 lots of issues (latest 2020.2.0b10 beta)

Discussion in 'Graphics Experimental Previews' started by andyz, Nov 6, 2020.

  1. andyz


    Jan 5, 2010
    It seems like HDRP 10.1 has not been tested without motion vectors (or forward?) because it is very easy to fill the console with errors by enabling features that require motion vectors - e.g. turn on TAA or SSGI and same issue - a code line tries to SetComputeTextureParam(parameters.ssGICS, parameters.projectKernel, HDShaderIDs._CameraMotionVectorsTexture, resources.motionVectorsBuffer); but presumably the _CameraMotionVectorsTexture isn't there!?

    Also AO has gone backwards on metallic surfaces with black dots appearing in forward