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Bug HDRI Sky - Crashes the PC - HDRP version of Unity.

Discussion in '2019.3 Beta' started by Sandymarcus, Jul 25, 2019.

  1. Sandymarcus

    Sandymarcus

    Joined:
    Jul 25, 2019
    Posts:
    1
    Hello,

    I have imported the asset's into the scene.
    Have my Directional lights and Points light enable.

    And in the Scene hierarchy I have created Rendering>Scene Settings.

    Enable Post-processing profile under the scene settings.

    I have the HDRI Sky added from the "Add OVerride" option.

    Set the "Static Lighting Sky (Script)" to HDRI Sky.

    Disabled the procedura sky.

    And then when I hit bake lightmap - it instantly crashes the scene/ the Windows 10 crashes.
     
  2. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,618
    If you can reproduce this issue, please submit a bug-report as described in this document:
    https://unity3d.com/unity/qa/bug-reporting

    It's important that you report these issues together with a reproduction project if you want them to get fixed. If you don't do it, it might be a long time until someone else reports them or until Unity Technologies find them.

    After you submitted the bug-report, you receive a confirmation email with a bug-report Case number. Please post the Case number (number only, not the link) in this forum thread for Unity staff to pick up.
     
    LeonhardP likes this.
  3. elbows

    elbows

    Joined:
    Nov 28, 2009
    Posts:
    2,502
    Maybe you are missing another override/setting - there is a Visual Environment override, and you need to set the sky type to HDRI in there.