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HDR cubemap format

Discussion in 'Developer Preview Archive' started by gtpdzbiz, Feb 7, 2012.

  1. gtpdzbiz

    gtpdzbiz

    Joined:
    Mar 21, 2011
    Posts:
    53
    Is HDR render pipeline supported in render to cubemap? I have tested a bit but seems like it is not there yet
     
    Last edited: Feb 14, 2012
  2. Andreas Scholl

    Andreas Scholl

    Joined:
    Oct 10, 2011
    Posts:
    4
    Can someone please respond to this? I made several tests (Cubemap Skybox, processing Cubemap inside of a shader, ...). The HDR infoirmation seems to get lost somewhere in the rendering pipeline.
     
  3. antenna-tree

    antenna-tree

    Joined:
    Oct 30, 2005
    Posts:
    5,324
    HDR cubemaps are not supported in 3.5.
     
  4. gtpdzbiz

    gtpdzbiz

    Joined:
    Mar 21, 2011
    Posts:
    53
    That's sad.... it's the last piece of jigsaw puzzle of our project's graphic part... I have been waiting for that since 3.3. Is that really hard to make it possible? We created our own HDR system before 3.5 mostly due to the lack of support on this particular feature.