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HDR colors with textMeshPro

Discussion in 'General Graphics' started by ChickenVegetable, Jul 11, 2022.

  1. ChickenVegetable

    ChickenVegetable

    Joined:
    May 3, 2020
    Posts:
    87
    Is it possible to set HDR colors to the vertex color of TMP (for use with blooming)?

    I was able to set an HDR value to the Face shader which does result in a universal blooming of all TMP objects, which is an ok workaround, but it would be a lot easier for me if I could just set it per TMP.

    Thanks!