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HD Render Pipeline upgrade issue - Everything is grey

Discussion in 'General Graphics' started by whidzee, Mar 13, 2019.

  1. whidzee

    whidzee

    Joined:
    Nov 20, 2012
    Posts:
    161
    I was using HDRP 4.6.0
    I saw there was an update. I updated it via package manager to 4.10.0 and now everything in my viewport is grey. I can see icons but that's it.

    What is going on? I have looked in multiple of my scenes and it's all the same.

    upload_2019-3-12_20-15-47.png

    i am getting some errors
    Kernel 'KSampleCopy4_1_x_8' not found
    UnityEngine.GUIUtility:processEvent(Int32, IntPtr)


    ArgumentException: Kernel 'KSampleCopy4_1_x_8' not found.
    UnityEngine.Experimental.Rendering.GPUCopy..ctor (UnityEngine.ComputeShader shader) (at Library/PackageCache/com.unity.render-pipelines.high-definition@4.10.0-preview/Runtime/Core/CoreResources/GPUCopy.cs:16)
    UnityEngine.Experimental.Rendering.HDPipeline.HDRenderPipeline..ctor (UnityEngine.Experimental.Rendering.HDPipeline.HDRenderPipelineAsset asset) (at Library/PackageCache/com.unity.render-pipelines.high-definition@4.10.0-preview/Runtime/RenderPipeline/HDRenderPipeline.cs:256)
    UnityEngine.Experimental.Rendering.HDPipeline.HDRenderPipelineAsset.InternalCreatePipeline () (at Library/PackageCache/com.unity.render-pipelines.high-definition@4.10.0-preview/Runtime/RenderPipeline/HDRenderPipelineAsset.cs:23)
    UnityEngine.Experimental.Rendering.RenderPipelineAsset.CreatePipeline () (at C:/buildslave/unity/build/Runtime/Export/RenderPipeline/RenderPipelineAsset.cs:19)
    UnityEngine.Experimental.Rendering.RenderPipelineManager.PrepareRenderPipeline (UnityEngine.Experimental.Rendering.IRenderPipelineAsset pipe) (at C:/buildslave/unity/build/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:55)
    UnityEngine.Experimental.Rendering.RenderPipelineManager.DoRenderLoop_Internal (UnityEngine.Experimental.Rendering.IRenderPipelineAsset pipe, UnityEngine.Camera[] cameras, System.IntPtr loopPtr) (at C:/buildslave/unity/build/Runtime/Export/RenderPipeline/RenderPipelineManager.cs:28)
    UnityEngine.GUIUtility:processEvent(Int32, IntPtr)
     
    Last edited: Mar 13, 2019
    joegrant likes this.
  2. whidzee

    whidzee

    Joined:
    Nov 20, 2012
    Posts:
    161
    Turns out reimporting all my packages solved the issue. still no idea why it screwed up, but posting my result in case someone finds this in a search
     
  3. rbarreto3

    rbarreto3

    Joined:
    Feb 29, 2020
    Posts:
    3
    i tried reimporting too but it is still grey
     
  4. MCPfannkuchenYT

    MCPfannkuchenYT

    Joined:
    Jul 2, 2020
    Posts:
    6
    Make sure you add an HDRP Asset to both "Graphics" and "Quality" in the Project Settings
     
    FarhezAhmed likes this.