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Havok engine Vehicle Kit for wheelCollider

Discussion in 'Physics Previews' started by dreamerflyer, Dec 15, 2019.

  1. dreamerflyer

    dreamerflyer

    Joined:
    Jun 11, 2011
    Posts:
    927
    In raycast car demo ,the physic seems not good, so ,whether can use vehicle kit in unity as PhycX wheelcollider?
    havok.jpg phyx.jpg
     
    Last edited: Dec 15, 2019
  2. SupinePandora43

    SupinePandora43

    Joined:
    May 13, 2019
    Posts:
    18
  3. dreamerflyer

    dreamerflyer

    Joined:
    Jun 11, 2011
    Posts:
    927
  4. SupinePandora43

    SupinePandora43

    Joined:
    May 13, 2019
    Posts:
    18
    upload_2020-4-30_10-12-27.png
    i reproduced that bug changing wheel base from 0.5 to 0.1
     
  5. flyer19

    flyer19

    Joined:
    Aug 26, 2016
    Posts:
    126
    Any one know how to use havok vehicle system in unity like this with this video in tracked vehicles ?
     
    awokeknowing likes this.
  6. flyer19

    flyer19

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    Aug 26, 2016
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    126
    any hints?
     
    awokeknowing likes this.
  7. awokeknowing

    awokeknowing

    Joined:
    Sep 12, 2018
    Posts:
    2
    it looks like you need the 'cast collider' and to use like a long rectangle like in one of their demos near the end of the video above
     
  8. flyer19

    flyer19

    Joined:
    Aug 26, 2016
    Posts:
    126
    still have no tracked vehicles...and where is ecs wheelcollider?
     
    Last edited: Jul 16, 2023