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Having Two of the Same Projects - Unity Ads Related

Discussion in '2D' started by MisterSkitz, Aug 22, 2019.

  1. MisterSkitz

    MisterSkitz

    Joined:
    Sep 2, 2015
    Posts:
    833
    Ok, so here's what I done. I started a project in unity 2018, I believe it was the last official release (not sure). Anyway, everything as good until I used CCleaner to get rid of the junk files, clean cookies and cache memory, etc... For some reason my SDK wouldn't allow builds to my Android phone anymore. So I decided to update to Unity 2019 for the newest official release (I hear it's super dope! Even has 2D lighting!)
    Anyway, I didn't know what would happen when I imported my project into it. Would it be ruined with the script adjustments like has happened to me in the past? I just didn't know! So I created a copy of the 2018 version and put it far, far, far away from the original. I imported the copy of the project into Unity 2019 and it worked. However, the build still fails and it's directly related to Unity ads Monetize.

    I created a new project and it successfully built to my phone so the SDK/JDK is functioning so I know this issue is Unity Ad related.

    1. I tried reimporting Unity ads (Not reimport all)
    2. I tried removing Unity Ads and ReImporting through the asset store

    Anyway, I thought that maybe this could be because now I have two projects, a Unity 2018 version and a Unity 2019 version(With the same project name and both show up in Unity hub NOT in the Unity Operate Project Dashboard), so perhaps the store id would be different. I went to the Unity console but only see one project (Even though I felt there should be two). So my store id is correct and I know for fact the code works because it's the same script I used for a game I've published already. And the code did work for this game until I used CCleaner(Which I uninstalled grrrrr!!!!).

    I guess my main questions are:
    1. Do I have 2 versions of the same project but only one is showing?(How can I get a separate store ID for the 2019 version than the 2018 version?)
    2. Has anyone else experienced SDK issues when using CCleaner?
     
  2. Phospheonix

    Phospheonix

    Joined:
    Feb 29, 2020
    Posts:
    1
    I think i might have just lost a weeks progress on my Unity progect after using CCleaner! Cant say for sure but it seems that way. Just thought id add another data point. :(