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Having trouble starting up Unity Reflect AR application

Discussion in 'AR' started by YGuo29, Jul 20, 2020.

  1. YGuo29

    YGuo29

    Joined:
    Jun 8, 2020
    Posts:
    1
    I'm trying to run the sample Unity Reflect 1:1 on-site AR application on an iPad. I can create an iOS-targeted build just fine using Unity, but when I put the build into Xcode to upload to my iPad, I get these errors. Anyone have an idea what's happening here?
    This is in Xcode 11.3.1 and Unity 2019.3.6f1

    upload_2020-7-20_15-31-6.png
     
  2. KirillKuzyk

    KirillKuzyk

    Joined:
    Nov 4, 2013
    Posts:
    167
    Please try to make a clean build. It seems like some of your native plugins didn't get in the build.
     
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