I'm trying make prefabs instantiate on top of another prefab that's already been instantiated in multiple places. The first prefab (Prefab1) is instantiated when the player buys a plot of land (Prefab1 instantiates in the spot the player selected). Then, when the player hits a button, another prefab (Prefab2) is supposed to instantiate at each plot of land that is occupied by Prefab1. However, when I first tried it, each Prefab2 clone would instantiate at around x: 0, y: -30, z: 0. Any suggestions on how to fix this? I'm kinda lost. Keep in mind that I'm using Bolt and Unity 2D.