Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Having trouble building for PSM

Discussion in 'PSM' started by SoloWanderer, Jan 28, 2015.

  1. SoloWanderer

    SoloWanderer

    Joined:
    Jan 28, 2015
    Posts:
    20
    I have the special version of unity, I made my key properly....I think. I have PSM tools. When I press build and run Unity does a ton of stuff, like compiling stuff. After it's done nothing happens. Nothing has appeared on my vita. I have the Dev Assistant running and it's successfully connected to my computer. I'm just trying to run the Unity-Chan Example. I attached a screenshot of what my key management screen looks like. Any help is appreciated.
    I also made a video of me building it:
     

    Attached Files:

  2. SoloWanderer

    SoloWanderer

    Joined:
    Jan 28, 2015
    Posts:
    20
    Okay, here's my log file I found after starting Unity and building the game. If you go to the bottom, it appears it's canceling something because it can't find a file. What is this file supposed to be?

    Built from 'mercurial-mirror.hq.unity3d.com/all-unity-4.3' repo; Version is '4.3.7p3 (17a00ba0fedc) revision 100535'; Using compiler version '160040219'
    BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, shouldGiveDebuggerChanceToAttach: 0
    Initialize mono
    Mono path[0] = 'C:/Program Files (x86)/Unity PSM/Editor/Data/Managed'
    Mono path[1] = 'C:/Program Files (x86)/Unity PSM/Editor/Data/Mono/lib/mono/2.0'
    Mono path[2] = 'C:/Program Files (x86)/Unity PSM/Editor/Data/UnityScript'
    Mono config path = 'C:/Program Files (x86)/Unity PSM/Editor/Data/Mono/etc'
    Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y
    IsTimeToCheckForNewEditor: Update time 1422589173 current 1422586942
    C:/Users/admin/Downloads/unity-chan-PSM-2014-05-14/unity-chan-PSM
    Loading GUID <-> Path mappings ... 0.004922 seconds.
    Loading Asset Database ... 0.012083 seconds
    AssetDatabase consistency checks ... 0.105051 seconds
    Initialize engine version: 4.3.7p3 (17a00ba0fedc)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1254]
    Renderer: AMD Radeon(TM) R2 Graphics
    Vendor: ATI
    VRAM: 758 MB (via DXGI)
    Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 RAWZ=0 NULL=1 RESZ=1 SlowINTZ=1
    WARNING: Shader Unsupported: 'Default' - Pass '' shader state not supported
    Registering custom dll's ...
    Register platform support module: C:/Program Files (x86)/Unity PSM/Editor/Data/PlaybackEngines/PSM/EditorExtensions/UnityEditor.PSM.Extensions.dll
    Registered in 0.025188 seconds.
    Begin MonoManager ReloadAssembly
    Non platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\PlaybackEngines\PSM\Tools\UnityEngine.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\System.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\System.Xml.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\System.Configuration.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\PackageManager\Unity\PackageManager\4.3.7\Unity.PackageManager.dll (this message is harmless)
    Initializing Unity.PackageManager (PackageManager) v4.3.7 for Unity v4.3.7

    Non platform assembly: C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
    Non platform assembly: C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll (this message is harmless)
    Loading C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
    Loading C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
    Non platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\PlaybackEngines\PSM\EditorExtensions\UnityEditor.PSM.Extensions.dll (this message is harmless)
    Loading C:\Program Files (x86)\Unity PSM\Editor\Data\PlaybackEngines\PSM\EditorExtensions\UnityEditor.PSM.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\PackageManager\Unity\PackageManager\4.3.7\Unity.PackageManager.dll (this message is harmless)
    Loading C:\Program Files (x86)\Unity PSM\Editor\Data\PackageManager\Unity\PackageManager\4.3.7\Unity.PackageManager.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)
    Mono: successfully reloaded assembly
    - Completed reload, in 1.180 seconds
    Registering platform support modules:

    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless)
    Requesting http://update.unity3d.com/4.3/ivy.xml

    Registered platform support modules in: 0.322917s.

    System memory in use before: 13.1 MB.
    Unloading 31 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 11.0 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 57.
    Total: 16.247147 ms (FindLiveObjects: 0.034197 ms CreateObjectMapping: 0.021202 ms MarkObjects: 1.455437 ms DeleteObjects: 0.015730 ms)

    Validating Project structure ... 0.015666 seconds.
    Downloading into C:\Users\admin\AppData\Local\Temp\unity\453b1cc3-3f8a-4060-a3c5-f2cf5d18a1cc\ivy.xml

    Refresh, detecting if any assets need to be imported or removed ... 0.020213 seconds (Nothing changed)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\nunit.framework.dll (this message is harmless)
    System memory in use before: 27.5 MB.
    Unloading 41 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 17.9 MB.

    Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1251.
    Total: 61.921082 ms (FindLiveObjects: 0.209287 ms CreateObjectMapping: 0.082757 ms MarkObjects: 4.165917 ms DeleteObjects: 0.067026 ms)

    <RI> Initializing input.

    <RI> Input initialized.

    Load native extension module: C:/Program Files (x86)/Unity PSM/Editor/Data/PlaybackEngines/PSM/EditorExtensions/UnityEditor.PSM.Extensions.Native.dll
    Loaded library: C:\Program Files (x86)\Unity PSM\Editor\Data\PlaybackEngines\PSM\EditorExtensions\UnityEditor.PSM.Extensions.Native.dll
    Refresh, detecting if any assets need to be imported or removed ... 0.028063 seconds (Nothing changed)
    building target 32
    - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 32
    - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
    - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 32


    -----Compiler Commandline Arguments:

    Filename: "C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\bin\mono.exe"

    Arguments: "C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib/mono/unity\smcs.exe" @temp/UnityTempFile-7cdceae85ddd2c04b8f70feaff86e001

    MONO_PATH: C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib\mono\unity

    MONO_CFG_DIR: C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\etc

    index: 78

    Responsefile: Temp/UnityTempFile-7cdceae85ddd2c04b8f70feaff86e001 Contents:

    -debug

    -target:library

    -nowarn:0169

    -out:Temp/Assembly-CSharp.dll

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/PlaybackEngines/PSM/Managed/UnityEngine.dll"

    -r:Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll

    -define:UNITY_PSM

    -define:ENABLE_MICROPHONE

    -define:ENABLE_AUDIO_FMOD

    -define:ENABLE_MONO

    -define:ENABLE_SPRITES

    -define:ENABLE_TERRAIN

    -define:ENABLE_GENERICS

    -define:ENABLE_AUDIO_MANAGER_BASED_SCHEDULING

    -define:INCLUDE_WP8SUPPORT

    -define:ENABLE_WWW

    -define:ENABLE_IMAGEEFFECTS

    -define:ENABLE_WEBCAM

    -define:INCLUDE_METROSUPPORT

    -define:RENDER_SOFTWARE_CURSOR

    -define:ENABLE_NETWORK

    -define:ENABLE_PHYSICS

    -define:ENABLE_CACHING

    -define:UNITY_PSM_API

    -define:ENABLE_CLOTH

    -define:ENABLE_2D_PHYSICS

    -define:ENABLE_SHADOWS

    -define:ENABLE_AUDIO

    -define:ENABLE_NAVMESH_CARVING

    -define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

    -define:UNITY_4_3_7

    -define:UNITY_4_3

    -define:DEVELOPMENT_BUILD

    -define:ENABLE_PROFILER

    Assets/UnityChan/FaceAnimation/FaceUpdate.cs

    Assets/UnityChan/Scripts/IdleChanger.cs

    Assets/UnityChan/Scripts/KarigeCamera.cs

    Assets/UnityChan/Scripts/LicenseLogoT.cs

    Assets/UnityChan/Scripts/ThirdPersonCamera.cs

    Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib/mono/unity\System.Runtime.Serialization.dll"

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib/mono/unity\System.Xml.Linq.dll"



    -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll

    Compilation succeeded - 1 warning(s)

    -----CompilerOutput:-stderr----------

    Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs(27,15): warning CS0414: The private field `UnityChanControlScriptWithRgidBody.rotateSpeed' is assigned but its value is never used

    -----EndCompilerOutput---------------

    - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs(27,15): warning CS0414: The private field `UnityChanControlScriptWithRgidBody.rotateSpeed' is assigned but its value is never used (Filename: Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs Line: 27)
    System memory in use before: 37.3 MB.
    Unloading 8 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 35.0 MB.

    Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 2606.
    Total: 25.931826 ms (FindLiveObjects: 0.442513 ms CreateObjectMapping: 0.103959 ms MarkObjects: 8.973376 ms DeleteObjects: 0.085493 ms)



    Mono dependencies included in the build
    Dependency assembly - Assembly-CSharp.dll
    Dependency assembly - Assembly-UnityScript-firstpass.dll

    System memory in use before: 58.4 MB.
    Unloading 30 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 29.9 MB.

    Unloading 516 unused Assets to reduce memory usage. Loaded Objects now: 1681.
    Total: 38.051357 ms (FindLiveObjects: 0.380274 ms CreateObjectMapping: 0.088913 ms MarkObjects: 8.384498 ms DeleteObjects: 17.080875 ms)

    System memory in use before: 29.7 MB.
    Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 29.8 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1708.
    Total: 12.597608 ms (FindLiveObjects: 0.587509 ms CreateObjectMapping: 0.028725 ms MarkObjects: 8.926183 ms DeleteObjects: 0.025989 ms)

    System memory in use before: 42.5 MB.
    Unloading 38 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 34.8 MB.

    Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 2602.
    Total: 54.565239 ms (FindLiveObjects: 0.453456 ms CreateObjectMapping: 0.108063 ms MarkObjects: 9.262001 ms DeleteObjects: 0.060187 ms)

    System memory in use before: 251.2 MB.
    Unloading 38 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 44.6 MB.

    Unloading 580 unused Assets to reduce memory usage. Loaded Objects now: 1693.
    Total: 212.279846 ms (FindLiveObjects: 0.451404 ms CreateObjectMapping: 0.103959 ms MarkObjects: 9.260633 ms DeleteObjects: 185.653137 ms)

    System memory in use before: 69.3 MB.
    Unloading 68 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 43.2 MB.

    Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 1719.
    Total: 75.656097 ms (FindLiveObjects: 0.715407 ms CreateObjectMapping: 0.056767 ms MarkObjects: 9.348178 ms DeleteObjects: 15.299879 ms)


    Textures 8.3 mb 78.6%
    Meshes 1.6 mb 14.9%
    Animations 548.0 kb 5.1%
    Sounds 0.0 kb 0.0%
    Shaders 0.0 kb 0.0%
    Other Assets 67.5 kb 0.6%
    Levels 48.4 kb 0.4%
    Scripts 17.0 kb 0.2%
    Included DLLs 0.0 kb 0.0%
    File headers 14.3 kb 0.1%
    Complete size 10.5 mb 100.0%

    Used Assets, sorted by uncompressed size:
    1.6 mb 15.5% Assets/UnityChan/Models/unitychan.fbx
    1.3 mb 12.7% Assets/UnityChan/Models/UnityChanShader/Texture/hair_01_SPEC.tga
    682.8 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/hair_01_NRM.tga
    682.8 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/body_01_NRM.tga
    682.7 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/hair_01.tga
    682.7 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/face_00.tga
    682.7 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/body_01.tga
    341.4 kb 3.2% Assets/UnityChan/Models/UnityChanShader/Texture/eye_iris_R_00.tga
    341.4 kb 3.2% Assets/UnityChan/Models/UnityChanShader/Texture/eye_iris_L_00.tga
    341.4 kb 3.2% Assets/UnityChan/Models/UnityChanShader/Texture/eyeline_00.tga
    341.4 kb 3.2% Assets/UnityChan/Models/UnityChanShader/Texture/body_01_SPEC.tga
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_up.tif
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_right.tif
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_left.tif
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_front.tif
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_back.tif
    170.7 kb 1.6% Assets/UnityChan/Models/UnityChanShader/Texture/skin_01.tga
    170.7 kb 1.6% Assets/Texture/Grass1.png
    113.5 kb 1.1% Assets/UnityChan/Animations/unitychan_WAIT01.fbx
    96.7 kb 0.9% Assets/Texture/Light_Frame.png
    91.4 kb 0.8% Assets/UnityChan/Animations/unitychan_WALK00_B.fbx
    85.4 kb 0.8% Assets/UnityChan/Models/UnityChanShader/Texture/cheek_00.tga
    63.9 kb 0.6% Assets/UnityChan/Animations/unitychan_JUMP00.fbx
    42.7 kb 0.4% Assets/UnityChan/Models/UnityChanShader/Texture/ENV2.tga
    42.2 kb 0.4% Assets/UnityChan/Animations/unitychan_WALK00_R.fbx
    42.1 kb 0.4% Assets/UnityChan/Animations/unitychan_WALK00_L.fbx
    41.2 kb 0.4% Assets/UnityChan/Animations/unitychan_WALK00_F.fbx
    37.4 kb 0.3% Assets/UnityChan/Animations/unitychan_RUN00_F.fbx
    36.9 kb 0.3% Assets/UnityChan/Animations/unitychan_RUN00_R.fbx
    36.9 kb 0.3% Assets/UnityChan/Animations/unitychan_RUN00_L.fbx
    26.9 kb 0.2% Assets/UnityChan/Animations/unitychan_WAIT00.fbx
    21.4 kb 0.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_down.tif
    21.4 kb 0.2% Assets/Standard Assets/Projectors/Sources/Textures/Shadow.psd
    7.5 kb 0.1% Assets/UnityChan/Amimators/UnityChanLocomotions.controller
    2.8 kb 0.0% Assets/Standard Assets/Projectors/Sources/Textures/Falloff.psd
    2.5 kb 0.0% Assets/UnityChan/FaceAnimation/default@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/smile2@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/smile1@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/sap@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/conf@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/angry2@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/angry1@unitychan.anim
    1.8 kb 0.0% Assets/UnityChan/FaceAnimation/eye_close@unitychan.anim
    0.8 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Texture/FO_CLOTH1.tga
    0.6 kb 0.0% Assets/Standard Assets/Projectors/Sources/Materials/Shadow Material.mat
    0.4 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Texture/FO_SKIN1.tga
    0.4 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Texture/FO_RIM1.tga
    0.4 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/hair.mat
    0.4 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/body.mat
    0.3 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/mat_cheek.mat
    0.3 kb 0.0% Assets/Standard Assets/Skyboxes/Sunny1 Skybox.mat
    0.3 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/skin1.mat
    0.3 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/face.mat
    0.2 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/eyeline.mat
    0.2 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/eyebase.mat
    0.2 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/eye_R1.mat
    0.2 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/eye_L1.mat
    0.1 kb 0.0% Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs
    0.1 kb 0.0% Built-in Material: Default-Diffuse
    0.1 kb 0.0% Assets/Texture/Materials/Grass1.mat
    0.1 kb 0.0% Assets/UnityChan/Scripts/ThirdPersonCamera.cs
    0.1 kb 0.0% Assets/Standard Assets/Scripts/Camera Scripts/MouseOrbit.js
    0.1 kb 0.0% Assets/UnityChan/Scripts/LicenseLogoT.cs
    0.1 kb 0.0% Assets/UnityChan/Scripts/KarigeCamera.cs
    0.1 kb 0.0% Assets/UnityChan/Scripts/IdleChanger.cs
    0.1 kb 0.0% Assets/UnityChan/FaceAnimation/FaceUpdate.cs
    PSM Tools for Unity:



    root : C:\Program Files (x86)\SCE\UnityForPSM

    tools : C:\Program Files (x86)\SCE\UnityForPSM\tools

    version : 1.1.0.7



    PsmDevice : C:\Program Files (x86)\SCE\UnityForPSM\tools\PsmDevice\PsmDeviceForUnity.exe

    PublishingUtility : C:\Program Files (x86)\SCE\UnityForPSM\tools\PublishingUtility\PublishingUtilityForUnity.exe



    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\System.Security.dll (this message is harmless)
    _PSM_DEFAULT_

    proxyAddress=

    port=80

    SubmissionArchive Version=1.1.0.0

    VersionCheck is OK.

    VersionCheck is OK.



    app_xml = C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Assets\Plugins\PSM\app.xml

    unity_runtime_version=04.3.7.0

    updateAppXml

    ==Save()==


    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.PSM.PostProcessPSM:update_app_xml(String) (at C:\BuildAgent\work\d3d49558e4d408f4\PlatformDependent\PSM\Editor\Managed\PostProcessPSM.cs:561)
    UnityEditor.PSM.PostProcessPSM:postProcess(BuildTarget, BuildOptions, String, String, String, String, String, RuntimeClassRegistry) (at C:\BuildAgent\work\d3d49558e4d408f4\PlatformDependent\PSM\Editor\Managed\PostProcessPSM.cs:147)
    UnityEditor.PSM.PSMBuildPostprocessor:postProcess(BuildPostProcessArgs) (at C:\BuildAgent\work\d3d49558e4d408f4\PlatformDependent\PSM\Editor\Managed\ExtensionModule.cs:66)
    UnityEditor.PostprocessBuildPlayer:postprocess(BuildTarget, String, String, String, Int32, Int32, String, String, BuildOptions, RuntimeClassRegistry) (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:364)
    UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, BuildTarget, BuildOptions, Boolean, UInt32&)
    UnityEditor.BuildPlayerWindow:BuildPlayerWithDefaultSettings(Boolean, BuildOptions, Boolean) (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPlayerWindow.cs:791)
    UnityEditor.BuildPlayerWindow:BuildPlayerWithDefaultSettings(Boolean, BuildOptions) (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPlayerWindow.cs:620)
    UnityEditor.BuildPlayerWindow:BuildPlayerAndRun() (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPlayerWindow.cs:572)

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/PlatformDependent/PSM/Editor/Managed/PostProcessPSM.cs Line: 561)

    Error post-processing Player data: FileNotFoundException: C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Assets\Plugins\PSM\a does not exist (Filename: Line: -1)
    System memory in use before: 70.4 MB.
    Unloading 46 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 62.0 MB.

    Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 2624.
    Total: 56.512436 ms (FindLiveObjects: 0.501332 ms CreateObjectMapping: 0.111483 ms MarkObjects: 9.326292 ms DeleteObjects: 0.074550 ms)

    System memory in use before: 62.3 MB.
    Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 62.1 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2628.
    Total: 15.257475 ms (FindLiveObjects: 0.956156 ms CreateObjectMapping: 0.115586 ms MarkObjects: 10.103254 ms DeleteObjects: 0.034197 ms)

    - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 32
    System memory in use before: 62.0 MB.
    Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 62.1 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2628.
    Total: 15.406575 ms (FindLiveObjects: 0.950001 ms CreateObjectMapping: 0.118322 ms MarkObjects: 11.238605 ms DeleteObjects: 0.054031 ms)


    *** Cancelled 'Build.Player.PSM' in 18 seconds

    - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
    - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 32


    -----Compiler Commandline Arguments:

    Filename: "C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\bin\mono.exe"

    Arguments: "C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib/mono/unity\smcs.exe" @temp/UnityTempFile-39ecc47df8df78446a26999ad36f39b7

    MONO_PATH: C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib\mono\unity

    MONO_CFG_DIR: C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\etc

    index: 78

    Responsefile: Temp/UnityTempFile-39ecc47df8df78446a26999ad36f39b7 Contents:

    -debug

    -target:library

    -nowarn:0169

    -out:Temp/Assembly-CSharp.dll

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/PlaybackEngines/PSM/Tools/UnityEngine.dll"

    -r:Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/Managed/UnityEditor.dll"

    -define:UNITY_PSM

    -define:ENABLE_MICROPHONE

    -define:ENABLE_AUDIO_FMOD

    -define:ENABLE_MONO

    -define:ENABLE_SPRITES

    -define:ENABLE_TERRAIN

    -define:ENABLE_GENERICS

    -define:ENABLE_AUDIO_MANAGER_BASED_SCHEDULING

    -define:INCLUDE_WP8SUPPORT

    -define:ENABLE_WWW

    -define:ENABLE_IMAGEEFFECTS

    -define:ENABLE_WEBCAM

    -define:INCLUDE_METROSUPPORT

    -define:RENDER_SOFTWARE_CURSOR

    -define:ENABLE_NETWORK

    -define:ENABLE_PHYSICS

    -define:ENABLE_CACHING

    -define:UNITY_PSM_API

    -define:ENABLE_CLOTH

    -define:ENABLE_2D_PHYSICS

    -define:ENABLE_SHADOWS

    -define:ENABLE_AUDIO

    -define:ENABLE_NAVMESH_CARVING

    -define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

    -define:UNITY_4_3_7

    -define:UNITY_4_3

    -define:ENABLE_PROFILER

    -define:UNITY_EDITOR

    -define:UNITY_EDITOR_WIN

    Assets/UnityChan/FaceAnimation/FaceUpdate.cs

    Assets/UnityChan/Scripts/IdleChanger.cs

    Assets/UnityChan/Scripts/KarigeCamera.cs

    Assets/UnityChan/Scripts/LicenseLogoT.cs

    Assets/UnityChan/Scripts/ThirdPersonCamera.cs

    Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib/mono/unity\System.Runtime.Serialization.dll"

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib/mono/unity\System.Xml.Linq.dll"



    -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll

    Compilation succeeded - 1 warning(s)

    -----CompilerOutput:-stderr----------

    Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs(27,15): warning CS0414: The private field `UnityChanControlScriptWithRgidBody.rotateSpeed' is assigned but its value is never used

    -----EndCompilerOutput---------------

    - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs(27,15): warning CS0414: The private field `UnityChanControlScriptWithRgidBody.rotateSpeed' is assigned but its value is never used (Filename: Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs Line: 27)
    Reloading assemblies after finishing script compilation.
    Begin MonoManager ReloadAssembly
    Non platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\PlaybackEngines\PSM\Tools\UnityEngine.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\UnityEditor.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\Unity.Locator.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\PackageManager\Unity\PackageManager\4.3.7\Unity.PackageManager.dll (this message is harmless)
    Initializing Unity.PackageManager (PackageManager) v4.3.7 for Unity v4.3.7

    Non platform assembly: C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless)
    Loading C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain
    Non platform assembly: C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll (this message is harmless)
    Loading C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Library\ScriptAssemblies\Assembly-UnityScript-firstpass.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless)
    Loading C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain
    Non platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\PlaybackEngines\PSM\EditorExtensions\UnityEditor.PSM.Extensions.dll (this message is harmless)
    Loading C:\Program Files (x86)\Unity PSM\Editor\Data\PlaybackEngines\PSM\EditorExtensions\UnityEditor.PSM.Extensions.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\PackageManager\Unity\PackageManager\4.3.7\Unity.PackageManager.dll (this message is harmless)
    Loading C:\Program Files (x86)\Unity PSM\Editor\Data\PackageManager\Unity\PackageManager\4.3.7\Unity.PackageManager.dll into Unity Child Domain
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\nunit.framework.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless)

    ----- Total AssetImport time: 0.054210s, Asset Import: 0.000001s, CacheServerIntegrate: 0.000000s, CacheServer Download: 0.000000s [0 B, -1.#IND00 mb/s], CacheServer Hashing: 0.000000s [0 B, -1.#IND00 mb/s]

    Requesting http://update.unity3d.com/4.3/ivy.xml

    Downloading into C:\Users\admin\AppData\Local\Temp\unity\aaa07013-82ca-4018-b2e5-3c4f847185f6\ivy.xml

    Mono: successfully reloaded assembly
    - Completed reload, in 2.150 seconds
    Registering platform support modules:

    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless)
    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless)
    Registered platform support modules in: 0.1589717s.

    Refresh, detecting if any assets need to be imported or removed ... Hashing assets ... 0.001671 seconds
    -----------Compute hash(es) for 1 asset(s).
    -----------Asset named Assets/Plugins/PSM/app.xml is skipped as no actual change.

    0.070148 seconds (Nothing changed)

    ----- Total AssetImport time: 0.048709s, Asset Import: 0.000001s, CacheServerIntegrate: 0.000000s, CacheServer Download: 0.000000s [0 B, -1.#IND00 mb/s], CacheServer Hashing: 0.002189s [1.8 KB, 0.807863 mb/s]

    Updating ProjectSettings/Physics2DSettings.asset - GUID: 00000000000000005100000000000000...
    done. [Time: 49.914405 ms]

    ----- Total AssetImport time: 0.150473s, Asset Import: 0.104789s, CacheServerIntegrate: 0.000000s, CacheServer Download: 0.000000s [0 B, -1.#IND00 mb/s], CacheServer Hashing: 0.002189s [1.8 KB, 0.807863 mb/s]

    building target 32
    - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 32
    - Finished compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll
    - starting compile Library/ScriptAssemblies/Assembly-CSharp.dll, for buildtarget 32


    -----Compiler Commandline Arguments:

    Filename: "C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\bin\mono.exe"

    Arguments: "C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib/mono/unity\smcs.exe" @temp/UnityTempFile-188fdf85110988b42b5248286c2a2c05

    MONO_PATH: C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib\mono\unity

    MONO_CFG_DIR: C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\etc

    index: 78

    Responsefile: Temp/UnityTempFile-188fdf85110988b42b5248286c2a2c05 Contents:

    -debug

    -target:library

    -nowarn:0169

    -out:Temp/Assembly-CSharp.dll

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/PlaybackEngines/PSM/Managed/UnityEngine.dll"

    -r:Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll

    -define:UNITY_PSM

    -define:ENABLE_MICROPHONE

    -define:ENABLE_AUDIO_FMOD

    -define:ENABLE_MONO

    -define:ENABLE_SPRITES

    -define:ENABLE_TERRAIN

    -define:ENABLE_GENERICS

    -define:ENABLE_AUDIO_MANAGER_BASED_SCHEDULING

    -define:INCLUDE_WP8SUPPORT

    -define:ENABLE_WWW

    -define:ENABLE_IMAGEEFFECTS

    -define:ENABLE_WEBCAM

    -define:INCLUDE_METROSUPPORT

    -define:RENDER_SOFTWARE_CURSOR

    -define:ENABLE_NETWORK

    -define:ENABLE_PHYSICS

    -define:ENABLE_CACHING

    -define:UNITY_PSM_API

    -define:ENABLE_CLOTH

    -define:ENABLE_2D_PHYSICS

    -define:ENABLE_SHADOWS

    -define:ENABLE_AUDIO

    -define:ENABLE_NAVMESH_CARVING

    -define:ENABLE_SINGLE_INSTANCE_BUILD_SETTING

    -define:UNITY_4_3_7

    -define:UNITY_4_3

    -define:DEVELOPMENT_BUILD

    -define:ENABLE_PROFILER

    Assets/UnityChan/FaceAnimation/FaceUpdate.cs

    Assets/UnityChan/Scripts/IdleChanger.cs

    Assets/UnityChan/Scripts/KarigeCamera.cs

    Assets/UnityChan/Scripts/LicenseLogoT.cs

    Assets/UnityChan/Scripts/ThirdPersonCamera.cs

    Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib/mono/unity\System.Runtime.Serialization.dll"

    -r:"C:/Program Files (x86)/Unity PSM/Editor/Data/Mono\lib/mono/unity\System.Xml.Linq.dll"



    -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--outfile: Temp/Assembly-CSharp.dll

    Compilation succeeded - 1 warning(s)

    -----CompilerOutput:-stderr----------

    Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs(27,15): warning CS0414: The private field `UnityChanControlScriptWithRgidBody.rotateSpeed' is assigned but its value is never used

    -----EndCompilerOutput---------------

    - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
    Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs(27,15): warning CS0414: The private field `UnityChanControlScriptWithRgidBody.rotateSpeed' is assigned but its value is never used (Filename: Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs Line: 27)
    System memory in use before: 63.4 MB.
    Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 62.3 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2638.
    Total: 19.938404 ms (FindLiveObjects: 0.562203 ms CreateObjectMapping: 0.114219 ms MarkObjects: 9.956890 ms DeleteObjects: 0.033513 ms)



    Mono dependencies included in the build
    Dependency assembly - Assembly-CSharp.dll
    Dependency assembly - Assembly-UnityScript-firstpass.dll

    System memory in use before: 71.1 MB.
    Unloading 22 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 43.3 MB.

    Unloading 516 unused Assets to reduce memory usage. Loaded Objects now: 1698.
    Total: 38.659382 ms (FindLiveObjects: 0.369331 ms CreateObjectMapping: 0.089596 ms MarkObjects: 8.857789 ms DeleteObjects: 18.869394 ms)

    System memory in use before: 43.2 MB.
    Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 43.2 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1725.
    Total: 14.829324 ms (FindLiveObjects: 0.655904 ms CreateObjectMapping: 0.028041 ms MarkObjects: 9.638170 ms DeleteObjects: 0.025989 ms)

    System memory in use before: 55.9 MB.
    Unloading 38 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 48.3 MB.

    Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 2619.
    Total: 55.089142 ms (FindLiveObjects: 0.461663 ms CreateObjectMapping: 0.116270 ms MarkObjects: 9.583456 ms DeleteObjects: 0.064974 ms)

    System memory in use before: 251.3 MB.
    Unloading 38 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 44.8 MB.

    Unloading 580 unused Assets to reduce memory usage. Loaded Objects now: 1698.
    Total: 208.205582 ms (FindLiveObjects: 0.611448 ms CreateObjectMapping: 0.104643 ms MarkObjects: 9.251741 ms DeleteObjects: 181.535095 ms)

    System memory in use before: 69.4 MB.
    Unloading 68 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 43.3 MB.

    Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 1724.
    Total: 73.851837 ms (FindLiveObjects: 0.586825 ms CreateObjectMapping: 0.054715 ms MarkObjects: 9.043822 ms DeleteObjects: 14.859418 ms)


    Textures 8.3 mb 78.6%
    Meshes 1.6 mb 14.9%
    Animations 548.0 kb 5.1%
    Sounds 0.0 kb 0.0%
    Shaders 0.0 kb 0.0%
    Other Assets 67.5 kb 0.6%
    Levels 48.4 kb 0.4%
    Scripts 17.0 kb 0.2%
    Included DLLs 0.0 kb 0.0%
    File headers 14.3 kb 0.1%
    Complete size 10.5 mb 100.0%

    Used Assets, sorted by uncompressed size:
    1.6 mb 15.5% Assets/UnityChan/Models/unitychan.fbx
    1.3 mb 12.7% Assets/UnityChan/Models/UnityChanShader/Texture/hair_01_SPEC.tga
    682.8 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/hair_01_NRM.tga
    682.8 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/body_01_NRM.tga
    682.7 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/hair_01.tga
    682.7 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/face_00.tga
    682.7 kb 6.3% Assets/UnityChan/Models/UnityChanShader/Texture/body_01.tga
    341.4 kb 3.2% Assets/UnityChan/Models/UnityChanShader/Texture/eye_iris_R_00.tga
    341.4 kb 3.2% Assets/UnityChan/Models/UnityChanShader/Texture/eye_iris_L_00.tga
    341.4 kb 3.2% Assets/UnityChan/Models/UnityChanShader/Texture/eyeline_00.tga
    341.4 kb 3.2% Assets/UnityChan/Models/UnityChanShader/Texture/body_01_SPEC.tga
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_up.tif
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_right.tif
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_left.tif
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_front.tif
    341.4 kb 3.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_back.tif
    170.7 kb 1.6% Assets/UnityChan/Models/UnityChanShader/Texture/skin_01.tga
    170.7 kb 1.6% Assets/Texture/Grass1.png
    113.5 kb 1.1% Assets/UnityChan/Animations/unitychan_WAIT01.fbx
    96.7 kb 0.9% Assets/Texture/Light_Frame.png
    91.4 kb 0.8% Assets/UnityChan/Animations/unitychan_WALK00_B.fbx
    85.4 kb 0.8% Assets/UnityChan/Models/UnityChanShader/Texture/cheek_00.tga
    63.9 kb 0.6% Assets/UnityChan/Animations/unitychan_JUMP00.fbx
    42.7 kb 0.4% Assets/UnityChan/Models/UnityChanShader/Texture/ENV2.tga
    42.2 kb 0.4% Assets/UnityChan/Animations/unitychan_WALK00_R.fbx
    42.1 kb 0.4% Assets/UnityChan/Animations/unitychan_WALK00_L.fbx
    41.2 kb 0.4% Assets/UnityChan/Animations/unitychan_WALK00_F.fbx
    37.4 kb 0.3% Assets/UnityChan/Animations/unitychan_RUN00_F.fbx
    36.9 kb 0.3% Assets/UnityChan/Animations/unitychan_RUN00_R.fbx
    36.9 kb 0.3% Assets/UnityChan/Animations/unitychan_RUN00_L.fbx
    26.9 kb 0.2% Assets/UnityChan/Animations/unitychan_WAIT00.fbx
    21.4 kb 0.2% Assets/Standard Assets/Skyboxes/Textures/Sunny1/Sunny1_down.tif
    21.4 kb 0.2% Assets/Standard Assets/Projectors/Sources/Textures/Shadow.psd
    7.5 kb 0.1% Assets/UnityChan/Amimators/UnityChanLocomotions.controller
    2.8 kb 0.0% Assets/Standard Assets/Projectors/Sources/Textures/Falloff.psd
    2.5 kb 0.0% Assets/UnityChan/FaceAnimation/default@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/smile2@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/smile1@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/sap@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/conf@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/angry2@unitychan.anim
    1.9 kb 0.0% Assets/UnityChan/FaceAnimation/angry1@unitychan.anim
    1.8 kb 0.0% Assets/UnityChan/FaceAnimation/eye_close@unitychan.anim
    0.8 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Texture/FO_CLOTH1.tga
    0.6 kb 0.0% Assets/Standard Assets/Projectors/Sources/Materials/Shadow Material.mat
    0.4 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Texture/FO_SKIN1.tga
    0.4 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Texture/FO_RIM1.tga
    0.4 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/hair.mat
    0.4 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/body.mat
    0.3 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/mat_cheek.mat
    0.3 kb 0.0% Assets/Standard Assets/Skyboxes/Sunny1 Skybox.mat
    0.3 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/skin1.mat
    0.3 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/face.mat
    0.2 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/eyeline.mat
    0.2 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/eyebase.mat
    0.2 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/eye_R1.mat
    0.2 kb 0.0% Assets/UnityChan/Models/UnityChanShader/Materials/eye_L1.mat
    0.1 kb 0.0% Assets/UnityChan/Scripts/UnityChanControlScriptWithRgidBody.cs
    0.1 kb 0.0% Built-in Material: Default-Diffuse
    0.1 kb 0.0% Assets/Texture/Materials/Grass1.mat
    0.1 kb 0.0% Assets/UnityChan/Scripts/ThirdPersonCamera.cs
    0.1 kb 0.0% Assets/Standard Assets/Scripts/Camera Scripts/MouseOrbit.js
    0.1 kb 0.0% Assets/UnityChan/Scripts/LicenseLogoT.cs
    0.1 kb 0.0% Assets/UnityChan/Scripts/KarigeCamera.cs
    0.1 kb 0.0% Assets/UnityChan/Scripts/IdleChanger.cs
    0.1 kb 0.0% Assets/UnityChan/FaceAnimation/FaceUpdate.cs
    PSM Tools for Unity:



    root : C:\Program Files (x86)\SCE\UnityForPSM

    tools : C:\Program Files (x86)\SCE\UnityForPSM\tools

    version : 1.1.0.7



    PsmDevice : C:\Program Files (x86)\SCE\UnityForPSM\tools\PsmDevice\PsmDeviceForUnity.exe

    PublishingUtility : C:\Program Files (x86)\SCE\UnityForPSM\tools\PublishingUtility\PublishingUtilityForUnity.exe



    Platform assembly: C:\Program Files (x86)\Unity PSM\Editor\Data\Mono\lib\mono\2.0\System.Security.dll (this message is harmless)
    _PSM_DEFAULT_

    proxyAddress=

    port=80

    SubmissionArchive Version=1.1.0.0

    VersionCheck is OK.

    VersionCheck is OK.



    app_xml = C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Assets\Plugins\PSM\app.xml

    unity_runtime_version=04.3.7.0

    updateAppXml

    ==Save()==


    UnityEngine.Debug:Internal_Log(Int32, String, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.PSM.PostProcessPSM:update_app_xml(String) (at C:\BuildAgent\work\d3d49558e4d408f4\PlatformDependent\PSM\Editor\Managed\PostProcessPSM.cs:561)
    UnityEditor.PSM.PostProcessPSM:postProcess(BuildTarget, BuildOptions, String, String, String, String, String, RuntimeClassRegistry) (at C:\BuildAgent\work\d3d49558e4d408f4\PlatformDependent\PSM\Editor\Managed\PostProcessPSM.cs:147)
    UnityEditor.PSM.PSMBuildPostprocessor:postProcess(BuildPostProcessArgs) (at C:\BuildAgent\work\d3d49558e4d408f4\PlatformDependent\PSM\Editor\Managed\ExtensionModule.cs:66)
    UnityEditor.PostprocessBuildPlayer:postprocess(BuildTarget, String, String, String, Int32, Int32, String, String, BuildOptions, RuntimeClassRegistry) (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPipeline\PostprocessBuildPlayer.cs:364)
    UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[], String, BuildTarget, BuildOptions, Boolean, UInt32&)
    UnityEditor.BuildPlayerWindow:BuildPlayerWithDefaultSettings(Boolean, BuildOptions, Boolean) (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPlayerWindow.cs:791)
    UnityEditor.BuildPlayerWindow:BuildPlayerWithDefaultSettings(Boolean, BuildOptions) (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPlayerWindow.cs:620)
    UnityEditor.BuildPlayerWindow:GUIBuildButtons(Boolean, Boolean, Boolean, BuildPlatform) (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPlayerWindow.cs:1730)
    UnityEditor.BuildPlayerWindow:ShowBuildTargetSettings() (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPlayerWindow.cs:1687)
    UnityEditor.BuildPlayerWindow:OnGUI() (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\BuildPlayerWindow.cs:1182)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
    System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
    UnityEditor.HostView:Invoke(String, Object) (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\GUI\DockArea.cs:231)
    UnityEditor.HostView:Invoke(String) (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\GUI\DockArea.cs:224)
    UnityEditor.HostView:OnGUI() (at C:\BuildAgent\work\d3d49558e4d408f4\Editor\Mono\GUI\DockArea.cs:120)

    (Filename: C:/BuildAgent/work/d3d49558e4d408f4/PlatformDependent/PSM/Editor/Managed/PostProcessPSM.cs Line: 561)

    Error post-processing Player data: FileNotFoundException: C:\Users\admin\Downloads\unity-chan-PSM-2014-05-14\unity-chan-PSM\Assets\Plugins\PSM\a does not exist (Filename: Line: -1)
    System memory in use before: 70.5 MB.
    Unloading 46 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 62.1 MB.

    Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 2629.
    Total: 57.530830 ms (FindLiveObjects: 0.468503 ms CreateObjectMapping: 0.117638 ms MarkObjects: 9.711354 ms DeleteObjects: 0.072498 ms)

    System memory in use before: 62.4 MB.
    Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 62.2 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2633.
    Total: 16.088469 ms (FindLiveObjects: 0.967100 ms CreateObjectMapping: 0.119690 ms MarkObjects: 10.778310 ms DeleteObjects: 0.030777 ms)

    - starting compile Library/ScriptAssemblies/Assembly-UnityScript-firstpass.dll, for buildtarget 32
    System memory in use before: 62.1 MB.
    Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
    System memory in use after: 62.2 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2633.
    Total: 14.427848 ms (FindLiveObjects: 0.965732 ms CreateObjectMapping: 0.126530 ms MarkObjects: 10.305702 ms DeleteObjects: 0.045140 ms)


    *** Cancelled 'Build.Player.PSM' in 17 seconds
     
  3. eriQue

    eriQue

    Unity Technologies

    Joined:
    May 25, 2010
    Posts:
    595
    It looks like the file Assets\Plugins\PSM\app.xml in your project is referencing a file that doesn't exist (filename 'a').
    You can see it listed at 00:39 in the YouTube clip.
    I would try removing the app.xml file first and see if that fixes the problem.
     
  4. SoloWanderer

    SoloWanderer

    Joined:
    Jan 28, 2015
    Posts:
    20
    I figured it out. There was stupidity in my app.xml. I actually figured this out this morning but I didn't have time to post something because I had to go to school, thanks anyway eriQue. What you just said is exactly what I did.