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Question Having Some Problem With the Skybox UV on ShaderGraph

Discussion in 'Shader Graph' started by gabrielgonzalez89, May 3, 2021.

  1. gabrielgonzalez89

    gabrielgonzalez89

    Joined:
    Sep 16, 2019
    Posts:
    22
    Hello There!

    I'm currently having issues with My skybox shader, for some reason there's some Fragments and weird UV coordinates on the very edge where the texture loops: upload_2021-5-3_18-24-10.png
    upload_2021-5-3_18-28-23.png

    This is the current way I'm doing the UV for the Skybox:
    upload_2021-5-3_18-24-45.png

    I'm pretty sure it has to do with the ArcTan but I have no idea how to fix it :(