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having multiple versions installed?

Discussion in 'Getting Started' started by darkertime2, Oct 7, 2019.

  1. darkertime2

    darkertime2

    Joined:
    Sep 30, 2019
    Posts:
    5
    If you have more than one version installed do you need to keep choosing and also installing those module support builds each time ? I feel thats going to take up space fast
     
  2. JoeStrout

    JoeStrout

    Joined:
    Jan 14, 2011
    Posts:
    8,192
    I don't know what you mean about module support builds. But yes, multiple versions take up a lot of space, but they're the only way to have multiple versions. :p Use Unity Hub to help keep them organized and automatically launch the right version for each project.
     
  3. Ryiah

    Ryiah

    Joined:
    Oct 11, 2012
    Posts:
    14,529
    Yes, the support modules needed to support additional platforms are updated with the engine making it necessary to install them for each new release that needs support for those platforms.

    There are no meaningful performance penalties for using low-cost high-capacity solid state drives making storage one of the least expensive aspects of game development. Plus it's not like you will need that many releases installed at any one time. USB 3.0 flash drives have more than enough performance for Unity if you can't easily upgrade your computer.
     
    Last edited: Oct 7, 2019
  4. Joe-Censored

    Joe-Censored

    Joined:
    Mar 26, 2013
    Posts:
    6,520
    It is pretty normal to have multiple Unity releases installed. Older releases for supporting released or late in development games, recent release for a new project, maybe even a beta release for some experimentation with yet to be released functionality. Yes it uses more storage, but not that much unless you're being extremely stingy with how much you'll spend on disk space. An Intel 660P 1 Terabyte SSD sells for $100 USD right now.