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Having character maintain falling states

Discussion in 'Physics' started by metamorphist, Apr 28, 2016.

  1. metamorphist

    metamorphist

    Joined:
    Mar 15, 2014
    Posts:
    77
    I have several objects in the game i don't want my character to step on
    Basically when the character falls to it, it'll remain sliding from it, like it is an thin ice object, while maintaining falling states. help?

    All of these objects are usually thin, but some has bits of wider area, so it may still "land" on it.

    I tried using physics material but regardless of it sliding, it still land when it's wide enough...
    Is there a way to solve this?