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having a bounciness greater than 1?

Discussion in 'Physics' started by julienrobert, Nov 26, 2014.

  1. julienrobert

    julienrobert

    Joined:
    Sep 15, 2014
    Posts:
    45
    Is it possible to get an unnatural elastic bounce? = bounciness greater than 1?
    The object collided gives energy to the other object and this latest goes faster in the opposite direction?..
     
  2. AlkisFortuneFish

    AlkisFortuneFish

    Joined:
    Apr 26, 2013
    Posts:
    658
    It is in Physics2D, as of 4.5.5p4. I don't think it's possible in the 3D physics engine, but you can implement it via OnCollisionExit scripting.
     
  3. RJ-MacReady

    RJ-MacReady

    Joined:
    Jun 14, 2013
    Posts:
    1,718
    I did this by making an object scale up to 1.1 of its size for a single fixed update when hit. Acted like a pinball bumper.