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Discussion in 'Scripting' started by juicebox_boy, Jul 21, 2014.

  1. juicebox_boy

    juicebox_boy

    Joined:
    Jul 21, 2014
    Posts:
    11
    Now I'm not looking for someone to tell me exactly how to do this or do it for me but I just want a blunt answer.

    I've been using unity only for a month or two and have been trying to build up the skills by making tiny knock-off games for practice.

    I wanted to make a 3-d game which, taking out the story, has somewhat similar game mechanics to "no more heros."

    I just want to know if I'm getting too over my head or if anyone out there has made a similar 3-d hack n' slash game using the engine successfully.

    Thanks guys,
    Patrick
     
  2. Fluzing

    Fluzing

    Joined:
    Apr 5, 2013
    Posts:
    815
    As far as I know you can make anything you want with Unity, 3d or 2d.
     
  3. TRALLALAL

    TRALLALAL

    Joined:
    Sep 7, 2013
    Posts:
    132
    I started to do a FPS game alone and lucky me I found a team, coding a FPS game is not hard at all if you want to invest time on it however doing 3d models, textures, animations and such is what takes a lot of time.
     
  4. WhoRainZone1

    WhoRainZone1

    Joined:
    Oct 6, 2013
    Posts:
    15
    Imho, that all depends on your programming skills. I for myself had no way of doing anything here 4 years ago.. but I'm programming for 3 1/2 years now and decided to jump into unity again 2 weeks ago, and yeah.. pretty much straight forward, capable to do complex kinda complex stuff already. So if you are well known with C# and know your grips, just go with any idea you have.. you'll probably find a way to do it properly, as there are some crazy things you can do!

    And especially for your project, even if you can programm only a little, that will help you developing your skills way further than now, good base to also learn a lot!

    Cheers, WRZ
     
  5. LeftyRighty

    LeftyRighty

    Joined:
    Nov 2, 2012
    Posts:
    5,148
    Will games like that work in unity: yes

    Will you be able to make a game like that: erm... kinda depends on you, and it'll probably take a little while to build up to a fully featured version, and remember that most games are made by lots of people not one (but sometimes only one)...

    Best thing in my opinion is to try to make something, anything, learn how to work inside the unity framework. Pick a couple of mechanics from the games you really want to make and try to build them into a simplified version.

    Practice, practice, practice...
     
  6. TonyLi

    TonyLi

    Joined:
    Apr 10, 2012
    Posts:
    12,523
    I agree with LeftyRighty; just keep making stuff. Even if you drop the project before finishing, at least you'll pick up a lot of skills.

    If you have the budget, I strongly recommend starting with a framework on the Unity Asset Store such as the Hack-n-Slash RPG Kit. It'll get you off to a quick start with something immediately playable, and you can pick apart how other developers implemented certain features.