Search Unity

Have objects ignore collisions with some other objects?

Discussion in 'Editor & General Support' started by klindeman, Aug 18, 2005.

  1. klindeman

    klindeman

    Joined:
    Jun 13, 2005
    Posts:
    295
    I have a bunch of objects spawning and going up and down the map, problem is I would like them to not collide with each other at all and get stuck together. It only becomes a problem when I have all my unit types spawning, because there may be 10 or more on screen at a time. Any ideas on this, I would like them to just move through each other, and not collide...

    I thought Layers might do this, but the docs say its really only used for raycasting and selective rendering...
     
  2. Joachim_Ante

    Joachim_Ante

    Unity Technologies

    Joined:
    Mar 16, 2005
    Posts:
    5,203
    This is not possible at the moment, i will work on a solution for Unity 1.1.x.