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Hangs when switching platform to Android

Discussion in '2018.2 Beta' started by MetaDOS, Jun 23, 2018.

  1. MetaDOS

    MetaDOS

    Joined:
    Nov 10, 2013
    Posts:
    157
    Hi,

    My project runs well on B7. However, after upgrade to B9, I could not open the project. The process is still in the task manager but it didn't open.
    Then I deleted Library folder and could open the project with the Standalone platform. But if I try to switch to Android, it will hang, 100%.

    The project works back if I open it with B7. I'm using LWRP. Maybe it's the root of the issue?
     

    Attached Files:

  2. Foriero

    Foriero

    Joined:
    Jan 24, 2012
    Posts:
    584
    Im experiencing similar issues using normal 2d settings.
     
  3. MetaDOS

    MetaDOS

    Joined:
    Nov 10, 2013
    Posts:
    157
    Still happens on B10.
     
  4. kalineh

    kalineh

    Joined:
    Dec 23, 2015
    Posts:
    241
    Confirmed here too (b9 and b10). Strangely enough I had it working fine on a machine at home. I'm not sure I've closed/reopened unity at home since adding the Unity.Mathematics code (pulled from package). Nothing else unusual, just some regular game code added.
     
  5. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    Hi,
    Could you please submit a bug report for this issue if you are affected by it and reply in here with the Issue ID?
     
  6. MetaDOS

    MetaDOS

    Joined:
    Nov 10, 2013
    Posts:
    157
    LeonhardP and Peter77 like this.