*key note: This is the frame when entering playmode After deep profiling the editor, I've narrowed down this call being what I think is the culprit. 175k calls of that when entering playmode seems super wrong. I think it may have something to do with one of my editor scripts, but it even happens if I have an empty gameobject selected. If the Inspector has nothing selected at all, then there's no hang time when entering playmode whatsoever. So I'm super confused.