Search Unity

Question Hands following camera | Parent setting

Discussion in 'Visual Scripting' started by ondar011, Oct 16, 2022.

  1. ondar011

    ondar011

    Joined:
    Jan 24, 2022
    Posts:
    2
    Hi, I am trying to get my hands follow the camera when I am aiming gun. I tried a lot of different possibilities, but none of them worked for me. The closest I got is with setting the parent.

    Tho I ran into one issue. When I set the parent of my hands to camera, the hands are higher then my view. I tried to add some offset but without success. Could somebody help me to either find a better solution or tell me how to add the offset? I am using Visual Scripting (Bolt)

    This is how it looks




    This is how it should look like



    Thank you
     
  2. REDACT3D_

    REDACT3D_

    Joined:
    Nov 8, 2020
    Posts:
    222
    looks like a whole lot of stuff going on.
    maybe an animator issue or you're telling the camera to move?
    hard to say.

    usually just parent the arms to the camera but looks like it's a third person camera so.. maybe you're using a controller?
    can't tell
     
  3. ondar011

    ondar011

    Joined:
    Jan 24, 2022
    Posts:
    2
    Hello, thanks for reply
    Yea there are alot of problems :D I am new to this... sorry about that

    I am using first person camera. And I am setting the whole upper part of body to be child of camera.

    And also yea, I am using character controller