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Handle Animated Character with ground logic

Discussion in 'Timeline' started by Landci, Dec 23, 2019.

  1. Landci

    Landci

    Joined:
    Aug 28, 2012
    Posts:
    33
    Hello how would i handle a character that works on uneven ground?
    Playing the animation will not work because the terrain is ignored?

    any ideas?

    Thanks in advance
     
  2. seant_unity

    seant_unity

    Unity Technologies

    Joined:
    Aug 25, 2015
    Posts:
    1,516
    You would need to override the root transform of your animated character to match the terrain. You could do that via script, or manual edits on the timeline, depending on your scenario.