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Hand motion loading

Discussion in 'Animation' started by NickXia, Dec 4, 2021.

  1. NickXia

    NickXia

    Joined:
    Dec 31, 2020
    Posts:
    1
    Hi,

    I am working on presenting some hand motions in Unity. I am wondering is there any method to load a 3D hand motion for a hand model in Unity. Just like for a humanoid avatar, drag the related fbx file in the Animation Controller and map it in Animator.

    Because I need to customize some hand motions. I have a SynDash glove which is able to generate fbx file. But seems hard to apply on a hand mesh.

    Or is there any other method? I just want to record the motion first and then load it in the Unity.

    Thanks a lot!!