Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Question Hand Grabbing VR / Oculus Interaction SDK

Discussion in 'VR' started by Medh5, May 12, 2023.

?

Grabbing VR / Oculus Interaction SDK

  1. Grabbable Component

    0 vote(s)
    0.0%
  2. Hand Grab Interactable Component

    0 vote(s)
    0.0%
  1. Medh5

    Medh5

    Joined:
    May 7, 2023
    Posts:
    3
    Hello everyone,

    I created a Gameobject Marker, with two cubes(tip and Handle).
    I am trying to use the Oculus Interaction SDK.
    I added to the marker Grabbable and Hand Grab Interactable.
    upload_2023-5-12_16-24-20.png upload_2023-5-12_16-24-20.png

    So Grabbing is working but the problem the Marker is deformed once grabbed (kind of looking like a line or small plane ..)
    Anyone has an idea how to solve this? so that the Marker wont get deformed when grabbing in runntime?