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Help Wanted Hand animation on full body rig

Discussion in 'Animation' started by Sebastian_WoVR, Jul 28, 2021.

  1. Sebastian_WoVR

    Sebastian_WoVR

    Joined:
    Feb 8, 2021
    Posts:
    2
    Hello world,

    I want to implement a hand animation on my fully rigged humanoid model. The problem is, that most of the detailled hand animations use a hand rig only so the animation does not work for a humanoid rig.
    Is there a way to get the animation adjusted via masking or something?

    Thanks in advance :)
     
  2. sstrong

    sstrong

    Joined:
    Oct 16, 2013
    Posts:
    1,823
    Did you try creating a new layer in your Animator Controller, and applying an Avatar Mask with only the hand(s) selected?
     
  3. Sebastian_WoVR

    Sebastian_WoVR

    Joined:
    Feb 8, 2021
    Posts:
    2
    That was the first thing I tried but it did not work unfortunately.
     
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