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Discussion in 'Made With Unity' started by StarBuck, Jan 25, 2008.
Still working on sizing and transparency.
Looks great! Well done!
Isn't it Hillary? I do get some glitches here, like...
I tried to fix it.
It's funny I have an older PC and the hair doesn't show up at all.
My work PC is just over a year old, with a Core 2 Duo processor, but because it only has inegrated graphics (I assume this is the reason), it won't show the hair either.
And while taumel's screenshot shows a blonde, my MacBook Pro displays a greying brunette. :?:
I replaced the Blonde for the new hair.
It's the same file.
The characteristics are really good in these models, although slightly disgusting with this head. The glitches from the previous model are gone but now i do get black blinking pixels depending on the viewing angle.
You might want to take out you magnifier...
New Skin Test:
Nice work, spooky and eery, but nice!
I liked the shell hair, and thought the result was very compelling. Was that a single texture for the base and the same + alpha for the shell?
On the hair I used Nature - Soft Occlusion and an alpha channel on the texture.
The eyes are great - the clear reflective cornea looks very believable.