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Question Hair strand based

Discussion in 'High Definition Render Pipeline' started by bebo77, Feb 17, 2023.

  1. bebo77

    bebo77

    Joined:
    Aug 3, 2012
    Posts:
    84
    Has anyone managed to get a realistic hair result?

    So far apart from the images shown by the Unity team, I haven't seen anything even close to something of realistic.


    I have followed this tutorial: https://learn.unity.com/project/getting-started-with-hair-simulation

    and this documentation: https://docs.unity3d.com/Packages/c...definition@12.1/manual/master-stack-hair.html

    This is what i have obtained :
    Unity_3d_HDRP_Hair_strand_based.png



    ...and it's very far way from this :eek::

    Unity_Hair_Demo_team.png



    I suppose they use some particular shader, but there is nothing in the guide about it.

    It doesn't really mention how to change the color or add a shader, and I had to look it up on the net to figure it out.

    But the result is terrible, and mine looks like hair bitten by rats...
     

    Attached Files:

  2. Binary42

    Binary42

    Joined:
    Aug 15, 2013
    Posts:
    207